diff options
author | Niklas Haas <git@nand.wakku.to> | 2015-09-05 14:03:00 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2015-09-09 18:17:44 +0200 |
commit | eb56807b414229a00cd2bee5e74beae5a01e8fb1 (patch) | |
tree | 7d2c22371b50208e989c35932b511e5271a83946 /video/out/opengl/video_shaders.h | |
parent | 7929e36e9329c842790193389000e968f5a57426 (diff) | |
download | mpv-eb56807b414229a00cd2bee5e74beae5a01e8fb1.tar.bz2 mpv-eb56807b414229a00cd2bee5e74beae5a01e8fb1.tar.xz |
vo_opengl: move self-contained shader routines to a separate file
This is mostly to cut down somewhat on the amount of code bloat in
video.c by moving out helper functions (including scaler kernels and
color management routines) to a separate file.
It would certainly be possible to move out more functions (eg. dithering
or CMS code) with some extra effort/refactoring, but this is a start.
Signed-off-by: wm4 <wm4@nowhere>
Diffstat (limited to 'video/out/opengl/video_shaders.h')
-rw-r--r-- | video/out/opengl/video_shaders.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/video/out/opengl/video_shaders.h b/video/out/opengl/video_shaders.h new file mode 100644 index 0000000000..05d622750c --- /dev/null +++ b/video/out/opengl/video_shaders.h @@ -0,0 +1,43 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with mpv. If not, see <http://www.gnu.org/licenses/>. + * + * You can alternatively redistribute this file and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + */ + +#ifndef MP_GL_VIDEO_SHADERS_H +#define MP_GL_VIDEO_SHADERS_H + +#include "common.h" +#include "utils.h" +#include "video.h" + +void sampler_prelude(struct gl_shader_cache *sc, int tex_num); +void pass_sample_separated_gen(struct gl_shader_cache *sc, struct scaler *scaler, + int d_x, int d_y); +void pass_sample_polar(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_bicubic_fast(struct gl_shader_cache *sc); +void pass_sample_sharpen3(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_sharpen5(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_oversample(struct gl_shader_cache *sc, struct scaler *scaler, + int w, int h); + +void pass_linearize(struct gl_shader_cache *sc, enum mp_csp_trc trc); +void pass_delinearize(struct gl_shader_cache *sc, enum mp_csp_trc trc); + +#endif |