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authorNiklas Haas <git@haasn.xyz>2017-09-10 18:18:31 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-10 18:19:46 +0200
commitd0c87dd57918cab1afc4d5968355b6253377c0b1 (patch)
treebe74d142ba356485b0f9e58bddff37495229dab4 /video/out/opengl/video_shaders.h
parentb19b0869d68121f4e9a973b53d9abbd370d0a160 (diff)
downloadmpv-d0c87dd57918cab1afc4d5968355b6253377c0b1.tar.bz2
mpv-d0c87dd57918cab1afc4d5968355b6253377c0b1.tar.xz
vo_opengl: add a gamut warning feature
This clearly highlights all out-of-gamut/clipped pixels. (Either too bright or too saturated) Has some (documented) caveats. Also make TONE_MAPPING_CLIP stop actually clamping the value range (it's unnecessary and breaks this feature).
Diffstat (limited to 'video/out/opengl/video_shaders.h')
-rw-r--r--video/out/opengl/video_shaders.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video_shaders.h b/video/out/opengl/video_shaders.h
index 1fae830720..8345e4c598 100644
--- a/video/out/opengl/video_shaders.h
+++ b/video/out/opengl/video_shaders.h
@@ -46,7 +46,7 @@ void pass_color_map(struct gl_shader_cache *sc,
struct mp_colorspace src, struct mp_colorspace dst,
enum tone_mapping algo, float tone_mapping_param,
float tone_mapping_desat, bool use_detected_peak,
- bool is_linear);
+ bool gamut_warning, bool is_linear);
void pass_sample_deband(struct gl_shader_cache *sc, struct deband_opts *opts,
AVLFG *lfg, enum mp_csp_trc trc);