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author | Niklas Haas <git@haasn.xyz> | 2017-06-10 14:01:25 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-06-18 20:48:23 +0200 |
commit | c335e84230916d7d7a38288031516e8b2ec1c36b (patch) | |
tree | 009b92a90285b7fae212d82caec588dd6ef709d8 /video/out/opengl/video_shaders.h | |
parent | 642e963c86040350ac8f06b9731e6126f4d55316 (diff) | |
download | mpv-c335e84230916d7d7a38288031516e8b2ec1c36b.tar.bz2 mpv-c335e84230916d7d7a38288031516e8b2ec1c36b.tar.xz |
video: refactor HDR implementation
List of changes:
1. Kill nom_peak, since it's a pointless non-field that stores nothing
of value and is _always_ derived from ref_white anyway.
2. Kill ref_white/--target-brightness, because the only case it really
existed for (PQ) actually doesn't need to be this general: According
to ITU-R BT.2100, PQ *always* assumes a reference monitor with a
white point of 100 cd/m².
3. Improve documentation and comments surrounding this stuff.
4. Clean up some of the code in general. Move stuff where it belongs.
Diffstat (limited to 'video/out/opengl/video_shaders.h')
-rw-r--r-- | video/out/opengl/video_shaders.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/out/opengl/video_shaders.h b/video/out/opengl/video_shaders.h index 3bc2f210b8..076a835754 100644 --- a/video/out/opengl/video_shaders.h +++ b/video/out/opengl/video_shaders.h @@ -40,7 +40,8 @@ void pass_delinearize(struct gl_shader_cache *sc, enum mp_csp_trc trc); void pass_color_map(struct gl_shader_cache *sc, struct mp_colorspace src, struct mp_colorspace dst, - enum tone_mapping algo, float tone_mapping_param); + enum tone_mapping algo, float tone_mapping_param, + bool skip_linearization); void pass_sample_deband(struct gl_shader_cache *sc, struct deband_opts *opts, AVLFG *lfg); |