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authorwm4 <wm4@nowhere>2017-08-14 19:57:44 +0200
committerwm4 <wm4@nowhere>2017-08-14 19:57:44 +0200
commitdf8cc84f4782334015393b2dee669830d1cca516 (patch)
treeba0889281df8e29619a5c5ed86c79cd2a6f4789e /video/out/opengl/video.h
parent68201f4591bd07c7d7027d50fdb6cc5500c7382c (diff)
downloadmpv-df8cc84f4782334015393b2dee669830d1cca516.tar.bz2
mpv-df8cc84f4782334015393b2dee669830d1cca516.tar.xz
vo_opengl: remove DR image layouting code to renderer
No reason to have it in a higher level.
Diffstat (limited to 'video/out/opengl/video.h')
-rw-r--r--video/out/opengl/video.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/video/out/opengl/video.h b/video/out/opengl/video.h
index 915994f435..fd27c7a1bc 100644
--- a/video/out/opengl/video.h
+++ b/video/out/opengl/video.h
@@ -189,7 +189,8 @@ void gl_video_set_hwdec(struct gl_video *p, struct ra_hwdec *hwdec);
struct vo;
void gl_video_configure_queue(struct gl_video *p, struct vo *vo);
-void *gl_video_dr_alloc_buffer(struct gl_video *p, size_t size);
-void gl_video_dr_free_buffer(struct gl_video *p, void *ptr);
+struct mp_image *gl_video_get_image(struct gl_video *p, int imgfmt, int w, int h,
+ int stride_align);
+
#endif