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author | wm4 <wm4@nowhere> | 2017-08-10 21:36:57 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-08-10 21:36:57 +0200 |
commit | fba4e8aa40824a7c503546fad78e63d2901ce004 (patch) | |
tree | b1e802284cfb88b04d945fa160a5a02332dedc73 /video/out/opengl/video.h | |
parent | c6fafbffaca16959dfa2b4bf1eb97861ad66b5ef (diff) | |
download | mpv-fba4e8aa40824a7c503546fad78e63d2901ce004.tar.bz2 mpv-fba4e8aa40824a7c503546fad78e63d2901ce004.tar.xz |
vo_opengl: remove some indirect GL header inclusions from core renderer
Diffstat (limited to 'video/out/opengl/video.h')
-rw-r--r-- | video/out/opengl/video.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/out/opengl/video.h b/video/out/opengl/video.h index a71f5d6b3d..84ddc0d47c 100644 --- a/video/out/opengl/video.h +++ b/video/out/opengl/video.h @@ -22,10 +22,10 @@ #include "options/m_option.h" #include "sub/osd.h" -#include "common.h" #include "utils.h" #include "lcms.h" #include "shader_cache.h" +#include "video/csputils.h" #include "video/out/filter_kernels.h" // Assume we have this many texture units for sourcing additional passes. @@ -163,6 +163,7 @@ void gl_video_resize(struct gl_video *p, struct mp_rect *src, struct mp_rect *dst, struct mp_osd_res *osd); void gl_video_set_fb_depth(struct gl_video *p, int fb_depth); +struct voctrl_performance_data; void gl_video_perfdata(struct gl_video *p, struct voctrl_performance_data *out); struct mp_csp_equalizer; struct mp_csp_equalizer *gl_video_eq_ptr(struct gl_video *p); |