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author | Niklas Haas <git@nand.wakku.to> | 2016-05-12 11:27:00 +0200 |
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committer | Niklas Haas <git@nand.wakku.to> | 2016-05-15 20:42:02 +0200 |
commit | dfc7b59909588985ee1be19f313f8bfb858ab8b0 (patch) | |
tree | 3f563890139c210f573312727db61d89a8e43e14 /video/out/opengl/utils.h | |
parent | 034faaa9d818bd8c1c52c879e383b8e7350d3df5 (diff) | |
download | mpv-dfc7b59909588985ee1be19f313f8bfb858ab8b0.tar.bz2 mpv-dfc7b59909588985ee1be19f313f8bfb858ab8b0.tar.xz |
vo_opengl: make the screen blue on shader errors
This helps visually signify that somthing went wrong, and prevents
confusing shader compilation errors with other types of bugs.
Diffstat (limited to 'video/out/opengl/utils.h')
-rw-r--r-- | video/out/opengl/utils.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/opengl/utils.h b/video/out/opengl/utils.h index cec5a4b8e4..c7a72969f6 100644 --- a/video/out/opengl/utils.h +++ b/video/out/opengl/utils.h @@ -148,6 +148,8 @@ struct gl_shader_cache; struct gl_shader_cache *gl_sc_create(GL *gl, struct mp_log *log); void gl_sc_destroy(struct gl_shader_cache *sc); +bool gl_sc_error_state(struct gl_shader_cache *sc); +void gl_sc_reset_error(struct gl_shader_cache *sc); void gl_sc_add(struct gl_shader_cache *sc, const char *text); void gl_sc_addf(struct gl_shader_cache *sc, const char *textf, ...); void gl_sc_hadd(struct gl_shader_cache *sc, const char *text); |