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authorwm4 <wm4@nowhere>2016-05-19 10:43:57 +0200
committerwm4 <wm4@nowhere>2016-05-19 10:43:57 +0200
commitb46eaa3b439f0db4bf4abffaa343497355f25224 (patch)
treef01244eaeeb85d63d8fab75d15186638db279d5b /video/out/opengl/utils.c
parent5f7bd411fb1ccf0403a617fa5d44de2ba583162d (diff)
downloadmpv-b46eaa3b439f0db4bf4abffaa343497355f25224.tar.bz2
mpv-b46eaa3b439f0db4bf4abffaa343497355f25224.tar.xz
vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.x
ANGLE was missing texture() overloads in the shader compiler for GL_TEXTURE_EXTERNAL_OES textures. Support has been added upstream, so we can use it now.
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