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authorNiklas Haas <git@haasn.xyz>2017-08-12 20:07:03 +0200
committerNiklas Haas <git@haasn.xyz>2017-08-18 00:19:14 +0200
commit9ca5a2a5d839476d8a597fcc124cce41279928bc (patch)
tree6fcc70bcd5c219bdaeba3021b5a65ace014a6ce3 /video/out/opengl/osd.h
parent82093764684a4c11f9ad0d8c12bf2e34758ea0fe (diff)
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vo_opengl: make blitting an explicit capability
Instead of merging it into render_dst. This is better for vulkan, because blitting in vulkan both does not require a FBO *and* requires a different image layout. Also less "hacky" for OpenGL, since now the weird blit=FBO requirement is an implementation detail of ra_gl
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