diff options
author | Niklas Haas <git@nand.wakku.to> | 2016-03-05 12:38:51 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2016-03-05 13:08:38 +0100 |
commit | a4dfc28fe1fd67a5ae303aed8019891091df2700 (patch) | |
tree | 61faba3bd911d25f94f4d605e1bf27da413fe225 /video/out/opengl/hwdec_vdpau.c | |
parent | b81036524a834ebf33d7ae520153be0062d3dae5 (diff) | |
download | mpv-a4dfc28fe1fd67a5ae303aed8019891091df2700.tar.bz2 mpv-a4dfc28fe1fd67a5ae303aed8019891091df2700.tar.xz |
vo_opengl: refactor plane-skipping optimizations
Instead of hard-coding the logic and planes to skip, factor this out
to a reusible function, and instead add the number of relevant
coordinates to the texture state.
Diffstat (limited to 'video/out/opengl/hwdec_vdpau.c')
0 files changed, 0 insertions, 0 deletions