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authorwm4 <wm4@nowhere>2017-02-20 08:39:08 +0100
committerwm4 <wm4@nowhere>2017-02-20 08:39:08 +0100
commit6e2d3d991912f230ee66448307e8e2657237ffd2 (patch)
tree9b3642b6cdb53bf563e660d081cf3c9dc7cfabe8 /video/out/opengl/hwdec.c
parent4f74b935468fd8b39d4cf974892fa242bb059248 (diff)
downloadmpv-6e2d3d991912f230ee66448307e8e2657237ffd2.tar.bz2
mpv-6e2d3d991912f230ee66448307e8e2657237ffd2.tar.xz
vo_opengl: remove dxva2 dummy hwdec backend
This was a hack to let libmpv API users pass a d3d device to mpv. It's not needed anymore for 2 reasons: 1. ANGLE does not have this problem 2. Even native GL via nVidia (where this failed) seems to not require this anymore
Diffstat (limited to 'video/out/opengl/hwdec.c')
-rw-r--r--video/out/opengl/hwdec.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/opengl/hwdec.c b/video/out/opengl/hwdec.c
index e80d5c4fe5..60a6ee82a9 100644
--- a/video/out/opengl/hwdec.c
+++ b/video/out/opengl/hwdec.c
@@ -59,7 +59,6 @@ static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
#if HAVE_GL_DXINTEROP
&gl_hwdec_dxva2gldx,
#endif
- &gl_hwdec_dxva2,
#endif
#if HAVE_CUDA_HWACCEL
&gl_hwdec_cuda,