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authorNiklas Haas <git@nand.wakku.to>2015-08-29 01:10:30 +0200
committerwm4 <wm4@nowhere>2015-09-09 18:09:25 +0200
commitdeebc55014074fef121c1df6b117e9c0bf97d516 (patch)
treea69b532d4e17dd8ecf03ecec94cbfb74f2696620 /video/out/opengl/gl_rpi.h
parent944fa1214a14baf24f629f41ce6c05965028ae1a (diff)
downloadmpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.bz2
mpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.xz
vo_opengl: move gl_* files to their own subdir
This is mainly just to keep things a bit more organized and separated inside the codebase.
Diffstat (limited to 'video/out/opengl/gl_rpi.h')
-rw-r--r--video/out/opengl/gl_rpi.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/video/out/opengl/gl_rpi.h b/video/out/opengl/gl_rpi.h
new file mode 100644
index 0000000000..e00762b632
--- /dev/null
+++ b/video/out/opengl/gl_rpi.h
@@ -0,0 +1,17 @@
+#include <bcm_host.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+struct mp_egl_rpi {
+ struct mp_log *log;
+ struct GL *gl;
+ EGLDisplay egl_display;
+ EGLContext egl_context;
+ EGLSurface egl_surface;
+ // yep, the API keeps a pointer to it
+ EGL_DISPMANX_WINDOW_T egl_window;
+};
+
+int mp_egl_rpi_init(struct mp_egl_rpi *p, DISPMANX_ELEMENT_HANDLE_T window,
+ int w, int h);
+void mp_egl_rpi_destroy(struct mp_egl_rpi *p);