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author | Niklas Haas <git@nand.wakku.to> | 2015-08-29 01:10:30 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-09-09 18:09:25 +0200 |
commit | deebc55014074fef121c1df6b117e9c0bf97d516 (patch) | |
tree | a69b532d4e17dd8ecf03ecec94cbfb74f2696620 /video/out/opengl/gl_osd.h | |
parent | 944fa1214a14baf24f629f41ce6c05965028ae1a (diff) | |
download | mpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.bz2 mpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.xz |
vo_opengl: move gl_* files to their own subdir
This is mainly just to keep things a bit more organized and separated
inside the codebase.
Diffstat (limited to 'video/out/opengl/gl_osd.h')
-rw-r--r-- | video/out/opengl/gl_osd.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/video/out/opengl/gl_osd.h b/video/out/opengl/gl_osd.h new file mode 100644 index 0000000000..e00565aad7 --- /dev/null +++ b/video/out/opengl/gl_osd.h @@ -0,0 +1,22 @@ +#ifndef MPLAYER_GL_OSD_H +#define MPLAYER_GL_OSD_H + +#include <stdbool.h> +#include <inttypes.h> + +#include "gl_utils.h" +#include "sub/osd.h" + +struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd); +void mpgl_osd_destroy(struct mpgl_osd *ctx); + +void mpgl_osd_set_options(struct mpgl_osd *ctx, bool pbo); + +void mpgl_osd_generate(struct mpgl_osd *ctx, struct mp_osd_res res, double pts, + int stereo_mode, int draw_flags); +enum sub_bitmap_format mpgl_osd_get_part_format(struct mpgl_osd *ctx, int index); +struct gl_vao *mpgl_osd_get_vao(struct mpgl_osd *ctx); +void mpgl_osd_draw_part(struct mpgl_osd *ctx, int vp_w, int vp_h, int index); +int64_t mpgl_get_change_counter(struct mpgl_osd *ctx); + +#endif |