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author | wm4 <wm4@nowhere> | 2016-05-23 19:29:08 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-23 21:27:18 +0200 |
commit | 049e3ccb6551ad37beb091c72a9ef70920cdea80 (patch) | |
tree | e2362c174072883bd5803fd2f45fee278ad56556 /video/out/opengl/formats.h | |
parent | 80d702dce8469928012b9a709805a76274cd0256 (diff) | |
download | mpv-049e3ccb6551ad37beb091c72a9ef70920cdea80.tar.bz2 mpv-049e3ccb6551ad37beb091c72a9ef70920cdea80.tar.xz |
vo_opengl: make ES float texture format checks stricter
Some of these checks became pointless after dropping ES 2.0 support for
extended filtering.
GL_EXT_texture_rg is part of core in ES 3.0, and we already check for
this version, so testing for the extension is redundant.
GL_OES_texture_half_float_linear is also always available, at least as
far as our needs go.
The functionality we need from GL_EXT_color_buffer_half_float is always
available in ES 3.2, and we explicitly check for ES 3.2, so reject this
extension if the ES version is new enough.
Diffstat (limited to 'video/out/opengl/formats.h')
-rw-r--r-- | video/out/opengl/formats.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/video/out/opengl/formats.h b/video/out/opengl/formats.h index f62f96cff0..6ced4a7676 100644 --- a/video/out/opengl/formats.h +++ b/video/out/opengl/formats.h @@ -23,8 +23,7 @@ enum { F_ES3 = 1 << 3, // ES3.0 or later F_ES32 = 1 << 4, // ES3.2 or later F_EXT16 = 1 << 5, // ES with GL_EXT_texture_norm16 - F_EXTF16 = 1 << 6, // GL_OES_texture_half_float_linear + - // GL_EXT_color_buffer_half_float + F_EXTF16 = 1 << 6, // GL_EXT_color_buffer_half_float F_GL2F = 1 << 7, // GL2.1-only with texture_rg + texture_float + FBOs F_APPL = 1 << 8, // GL_APPLE_rgb_422 |