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authorDudemanguy <random342@airmail.cc>2023-09-17 21:34:32 -0500
committerDudemanguy <random342@airmail.cc>2023-10-10 19:10:55 +0000
commita899e14bccb667af243f8fce454160e17ae45c2a (patch)
tree77fede3fe581c4cedbe6cf04f456e16937374dfb /video/out/opengl/context_drm_egl.c
parentc82c55b4b9d4015ba79fb36170defb328563cdea (diff)
downloadmpv-a899e14bccb667af243f8fce454160e17ae45c2a.tar.bz2
mpv-a899e14bccb667af243f8fce454160e17ae45c2a.tar.xz
vo: change vo->driver->wait_events to nanoseconds
In many cases, this is purely cosmetic because poll still only accepts microseconds. There's still a gain here however since pthread_cond_timedwait can take a realtime ts now. Additionally, 37d6604d70c8c594de2817db26356c4c950ac0fd changed the value added to timeout_ms in X11 and Wayland to ensure that it would never be 0 and rounded up. This was both incomplete, several other parts of the player have this same problem like drm, and not really needed. Instead the MPCLAMP is just adjusted to have a min of 1.
Diffstat (limited to 'video/out/opengl/context_drm_egl.c')
-rw-r--r--video/out/opengl/context_drm_egl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/opengl/context_drm_egl.c b/video/out/opengl/context_drm_egl.c
index 5141f2ce2a..16046b1577 100644
--- a/video/out/opengl/context_drm_egl.c
+++ b/video/out/opengl/context_drm_egl.c
@@ -734,9 +734,9 @@ static int drm_egl_control(struct ra_ctx *ctx, int *events, int request,
return ret;
}
-static void drm_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_us)
+static void drm_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_ns)
{
- vo_drm_wait_events(ctx->vo, until_time_us);
+ vo_drm_wait_events(ctx->vo, until_time_ns);
}
static void drm_egl_wakeup(struct ra_ctx *ctx)