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authorrr- <rr-@sakuya.pl>2016-10-03 23:56:35 +0200
committerwm4 <wm4@nowhere>2016-10-04 13:23:11 +0200
commit1648ff8a0f18e1c1a5e979084148cc7ecf195984 (patch)
tree79f0b84135692d42edbb35577978c21831301f86 /video/out/opengl/context_drm_egl.c
parentabbc8fc84a99a739e2566e4f7e022b3c1bdde1f3 (diff)
downloadmpv-1648ff8a0f18e1c1a5e979084148cc7ecf195984.tar.bz2
mpv-1648ff8a0f18e1c1a5e979084148cc7ecf195984.tar.xz
vo_drm: refactor getting display fps
Reduces code duplication between OpenGL backend and DRM VO. (The control() for OpenGL backend isn't sufficiently similar to the VO's control() to consider merging it as a whole - I extracted only the FPS code.)
Diffstat (limited to 'video/out/opengl/context_drm_egl.c')
-rw-r--r--video/out/opengl/context_drm_egl.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/video/out/opengl/context_drm_egl.c b/video/out/opengl/context_drm_egl.c
index ef7a0b598b..a6609681d3 100644
--- a/video/out/opengl/context_drm_egl.c
+++ b/video/out/opengl/context_drm_egl.c
@@ -370,11 +370,7 @@ static int drm_egl_control(struct MPGLContext *ctx, int *events, int request,
struct priv *p = ctx->priv;
switch (request) {
case VOCTRL_GET_DISPLAY_FPS: {
- double fps =
- p->kms->mode.clock
- * 1000.0
- / p->kms->mode.htotal
- / p->kms->mode.vtotal;
+ double fps = kms_get_display_fps(p->kms);
if (fps <= 0)
break;
*(double*)arg = fps;