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authorwm4 <wm4@nowhere>2018-08-31 20:08:08 +0200
committerAnton Kindestam <antonki@kth.se>2018-12-06 10:30:25 +0100
commitb1ba7de34dd5685a082454817f23509d1c28e4aa (patch)
treedc7c077d64742cb728c88fc582f952718a61155d /video/out/opengl/context.h
parent83884fdf03fc991679bea53d3d5bddf97ed16a9b (diff)
downloadmpv-b1ba7de34dd5685a082454817f23509d1c28e4aa.tar.bz2
mpv-b1ba7de34dd5685a082454817f23509d1c28e4aa.tar.xz
vo: use a struct for vsync feedback stuff
So new useless stuff can be easily added.
Diffstat (limited to 'video/out/opengl/context.h')
-rw-r--r--video/out/opengl/context.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/opengl/context.h b/video/out/opengl/context.h
index feaf8e1ab6..2dd2517ef5 100644
--- a/video/out/opengl/context.h
+++ b/video/out/opengl/context.h
@@ -23,8 +23,8 @@ struct ra_gl_ctx_params {
// function or if you override it yourself.
void (*swap_buffers)(struct ra_ctx *ctx);
- // See ra_swapchain_fns.get_latency.
- double (*get_latency)(struct ra_ctx *ctx);
+ // See ra_swapchain_fns.get_vsync.
+ void (*get_vsync)(struct ra_ctx *ctx, struct vo_vsync_info *info);
// Set to false if the implementation follows normal GL semantics, which is
// upside down. Set to true if it does *not*, i.e. if rendering is right