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authorwm4 <wm4@nowhere>2017-03-20 13:37:47 +0100
committerwm4 <wm4@nowhere>2017-03-20 13:37:47 +0100
commitb0cbda84ed923c8915642443b7cf5de5a2ba7b26 (patch)
treef55fce180487486f332dd73c6ffb9928187d4f2c /video/out/opengl/context.c
parent8fb9cc253457a58c39013906643e8dc92171adbe (diff)
downloadmpv-b0cbda84ed923c8915642443b7cf5de5a2ba7b26.tar.bz2
mpv-b0cbda84ed923c8915642443b7cf5de5a2ba7b26.tar.xz
vo_opengl: add a backend start_frame callback for context_vdpau
Might be useful for other backends too. For context_vdpau, resize handling, presentation, and handling the mapping state becomes somewhat less awkward.
Diffstat (limited to 'video/out/opengl/context.c')
-rw-r--r--video/out/opengl/context.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/video/out/opengl/context.c b/video/out/opengl/context.c
index 4985c8a326..6fdc123fb6 100644
--- a/video/out/opengl/context.c
+++ b/video/out/opengl/context.c
@@ -240,6 +240,12 @@ int mpgl_control(struct MPGLContext *ctx, int *events, int request, void *arg)
return ctx->driver->control(ctx, events, request, arg);
}
+void mpgl_start_frame(struct MPGLContext *ctx)
+{
+ if (ctx->driver->start_frame)
+ ctx->driver->start_frame(ctx);
+}
+
void mpgl_swap_buffers(struct MPGLContext *ctx)
{
ctx->driver->swap_buffers(ctx);