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authorwm4 <wm4@nowhere>2016-09-13 15:38:51 +0200
committerwm4 <wm4@nowhere>2016-09-13 18:03:43 +0200
commit6dc9280b580835d37fa8a8664b6bc142254ce1a1 (patch)
treed778fa0999b0654f9e4263c5ece43aa44863c9e0 /video/out/opengl/context.c
parent3905c46f9a0f86b7e5fc40e7408cda1f695d4b57 (diff)
downloadmpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.bz2
mpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.xz
vo_opengl: factor some EGL context creation code
Add a function to egl_helpers.c for creating an EGL context and make context_x11egl.c use it. This is meant to be generic, and should work with other windowing APIs as well. The other EGL-using code in mpv can be switched to it.
Diffstat (limited to 'video/out/opengl/context.c')
-rw-r--r--video/out/opengl/context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/opengl/context.c b/video/out/opengl/context.c
index 21e6d6799e..a8058fb18c 100644
--- a/video/out/opengl/context.c
+++ b/video/out/opengl/context.c
@@ -155,6 +155,8 @@ static MPGLContext *init_backend(struct vo *vo, const struct mpgl_driver *driver
.vo = vo,
.driver = driver,
};
+ if (probing)
+ vo_flags |= VOFLAG_PROBING;
bool old_probing = vo->probing;
vo->probing = probing; // hack; kill it once backends are separate
MP_VERBOSE(vo, "Initializing OpenGL backend '%s'\n", ctx->driver->name);