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author | wm4 <wm4@nowhere> | 2017-03-18 17:40:57 +0100 |
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committer | wm4 <wm4@nowhere> | 2017-03-18 17:40:57 +0100 |
commit | be8c9485b65f085e79f9e00689a721eb8fbdc7f8 (patch) | |
tree | a3d143267757c9d0220e7858d738cbb832fac818 /video/out/opengl/context.c | |
parent | 46e3dc27af20492dd24d228781b895f25abc3438 (diff) | |
download | mpv-be8c9485b65f085e79f9e00689a721eb8fbdc7f8.tar.bz2 mpv-be8c9485b65f085e79f9e00689a721eb8fbdc7f8.tar.xz |
vo_opengl: add log field to MGLContext
Should have done this 1000 years ago. Now GL backends can use mp_log
macros directly on the MPGLContext, instead of doing stupid things like
for example MP_WARN(ctx->vo, ...).
Diffstat (limited to 'video/out/opengl/context.c')
-rw-r--r-- | video/out/opengl/context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/opengl/context.c b/video/out/opengl/context.c index f7fce4fae5..63fed40de2 100644 --- a/video/out/opengl/context.c +++ b/video/out/opengl/context.c @@ -160,6 +160,7 @@ static MPGLContext *init_backend(struct vo *vo, const struct mpgl_driver *driver .vo = vo, .global = vo->global, .driver = driver, + .log = vo->log, }; if (probing) vo_flags |= VOFLAG_PROBING; |