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authorder richter <der.richter@gmx.de>2024-02-26 15:56:01 +0100
committerder richter <der.richter@gmx.de>2024-02-27 14:02:08 +0100
commit7a1b387aa9aebab9c12e4111268ccbbedb83d08b (patch)
tree7c7dd399cf1f5a672749fae1d5e8035b3992cc75 /video/out/mac/common.swift
parenta7c4a113b82dc57641c08e1da5c3df9acb704be4 (diff)
downloadmpv-7a1b387aa9aebab9c12e4111268ccbbedb83d08b.tar.bz2
mpv-7a1b387aa9aebab9c12e4111268ccbbedb83d08b.tar.xz
mac: set layer content scale on init
usually the content scale updates automatically, though on init it is possible the wrong scale is used for the initial rendering leading to a wrongly sized surface. properly set the initial content scale of the layer.
Diffstat (limited to 'video/out/mac/common.swift')
-rw-r--r--video/out/mac/common.swift2
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/mac/common.swift b/video/out/mac/common.swift
index cdf0578fab..03d5c5bc25 100644
--- a/video/out/mac/common.swift
+++ b/video/out/mac/common.swift
@@ -116,6 +116,8 @@ class Common: NSObject {
window.makeMain()
window.makeKey()
+ view.layer?.contentsScale = window.backingScaleFactor
+
if !minimized {
window.orderFront(nil)
}