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author | wm4 <wm4@nowhere> | 2013-05-15 18:17:18 +0200 |
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committer | wm4 <wm4@nowhere> | 2013-05-26 16:44:18 +0200 |
commit | bf10a4fdfa40cbe519e6ccb7fb895332da2021d1 (patch) | |
tree | 8ff3a3b2601c85291c5531e4d0dc88266a6b7ef6 /video/out/gl_w32.c | |
parent | c23bf5311fce3b59e9111e5de646ee57b48be27f (diff) | |
download | mpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.bz2 mpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.xz |
video/out: introduce vo_control for gl_common based VOs
Instead of having separate callbacks for each backend-handled feature
(like MPGLContext.fullscreen, MPGLContext.border, etc.), pass the
VOCTRL responsible for this directly to the backend. This allows
removing a bunch of callbacks, that currently must be set even for
optional/lesser features (like VOCTRL_BORDER).
This requires changes to all VOs using gl_common, as well as all
backends that support gl_common.
Also introduce VOCTRL_CHECK_EVENTS. vo.check_events is now optional.
VO backends can use VOCTRL_CHECK_EVENTS instead to implementing
check_events. This has the advantage that the event handling code in
VOs doesn't have to be duplicated if vo_control() is used.
Diffstat (limited to 'video/out/gl_w32.c')
-rw-r--r-- | video/out/gl_w32.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/video/out/gl_w32.c b/video/out/gl_w32.c index 81547f019d..c9e2be4d44 100644 --- a/video/out/gl_w32.c +++ b/video/out/gl_w32.c @@ -208,11 +208,8 @@ void mpgl_set_backend_w32(MPGLContext *ctx) ctx->config_window = config_window_w32; ctx->releaseGlContext = releaseGlContext_w32; ctx->swapGlBuffers = swapGlBuffers_w32; - ctx->update_xinerama_info = w32_update_xinerama_info; - ctx->border = vo_w32_border; ctx->check_events = vo_w32_check_events; - ctx->fullscreen = vo_w32_fullscreen; - ctx->ontop = vo_w32_ontop; ctx->vo_init = vo_w32_init; ctx->vo_uninit = vo_w32_uninit; + ctx->vo_control = vo_w32_control; } |