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authorwm4 <wm4@nowhere>2013-05-15 18:17:18 +0200
committerwm4 <wm4@nowhere>2013-05-26 16:44:18 +0200
commitbf10a4fdfa40cbe519e6ccb7fb895332da2021d1 (patch)
tree8ff3a3b2601c85291c5531e4d0dc88266a6b7ef6 /video/out/gl_w32.c
parentc23bf5311fce3b59e9111e5de646ee57b48be27f (diff)
downloadmpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.bz2
mpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.xz
video/out: introduce vo_control for gl_common based VOs
Instead of having separate callbacks for each backend-handled feature (like MPGLContext.fullscreen, MPGLContext.border, etc.), pass the VOCTRL responsible for this directly to the backend. This allows removing a bunch of callbacks, that currently must be set even for optional/lesser features (like VOCTRL_BORDER). This requires changes to all VOs using gl_common, as well as all backends that support gl_common. Also introduce VOCTRL_CHECK_EVENTS. vo.check_events is now optional. VO backends can use VOCTRL_CHECK_EVENTS instead to implementing check_events. This has the advantage that the event handling code in VOs doesn't have to be duplicated if vo_control() is used.
Diffstat (limited to 'video/out/gl_w32.c')
-rw-r--r--video/out/gl_w32.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/video/out/gl_w32.c b/video/out/gl_w32.c
index 81547f019d..c9e2be4d44 100644
--- a/video/out/gl_w32.c
+++ b/video/out/gl_w32.c
@@ -208,11 +208,8 @@ void mpgl_set_backend_w32(MPGLContext *ctx)
ctx->config_window = config_window_w32;
ctx->releaseGlContext = releaseGlContext_w32;
ctx->swapGlBuffers = swapGlBuffers_w32;
- ctx->update_xinerama_info = w32_update_xinerama_info;
- ctx->border = vo_w32_border;
ctx->check_events = vo_w32_check_events;
- ctx->fullscreen = vo_w32_fullscreen;
- ctx->ontop = vo_w32_ontop;
ctx->vo_init = vo_w32_init;
ctx->vo_uninit = vo_w32_uninit;
+ ctx->vo_control = vo_w32_control;
}