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authorwm4 <wm4@nowhere>2015-09-02 12:38:35 +0200
committerwm4 <wm4@nowhere>2015-09-02 13:17:22 +0200
commit3a5d769d4ae1e23e3de151132d62c5987aa92ccd (patch)
tree6fc8078ac637ffff8bd82089a3417e3d3993a13d /video/out/gl_video.h
parenta8e6de90fee1699c5de89eb1ae2182ceb096a65b (diff)
downloadmpv-3a5d769d4ae1e23e3de151132d62c5987aa92ccd.tar.bz2
mpv-3a5d769d4ae1e23e3de151132d62c5987aa92ccd.tar.xz
vo_opengl: remove redundant statement in PBO code
This shouldn't be needed anymore. Textures are now always allocated with the exact size. Any padding (including non-NPOT support) is gone. The texture sizes will always match the memory plane sizes. Drop the unused and forgotten "npot" field from the option struct too.
Diffstat (limited to 'video/out/gl_video.h')
-rw-r--r--video/out/gl_video.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/gl_video.h b/video/out/gl_video.h
index 385477e051..ef6ed76554 100644
--- a/video/out/gl_video.h
+++ b/video/out/gl_video.h
@@ -54,7 +54,6 @@ struct gl_video_opts {
float sigmoid_center;
float sigmoid_slope;
int scaler_resizes_only;
- int npot;
int pbo;
int dither_depth;
int dither_algo;