summaryrefslogtreecommitdiffstats
path: root/video/out/gl_osd.h
diff options
context:
space:
mode:
authorwm4 <wm4@nowhere>2014-12-20 18:43:11 +0100
committerwm4 <wm4@nowhere>2014-12-20 18:43:11 +0100
commit501290da027d9ce852c7800e9cb8a14468fa240f (patch)
tree46f506e5244097d679913364142cd7d0680c63e1 /video/out/gl_osd.h
parent7d43a7ea840e752221c0da5cd99e11cf8b3fd834 (diff)
downloadmpv-501290da027d9ce852c7800e9cb8a14468fa240f.tar.bz2
mpv-501290da027d9ce852c7800e9cb8a14468fa240f.tar.xz
vo_opengl_old: fix OSD regression
Commit 0e8fbdbd removed the rg_texture requirement from vo_opengl; commit 541f6731 changed to a more convenient method. Both commits broke vo_opengl_old in some ways. vo_opengl_old always requires GL_ALPHA for single-channel texture, because it draws the OSD without shaders and by using certain blend modes. So we need to explicitly distinguish between vo_opengl and vo_opengl_old in the OSD renderer, and force fixed texture formats for vo_opengl_old. The other logic is specific to the internals of vo_opengl. (Although it might be possible to get the same result by playing with the old GL fixed-function functions in vo_opengl_old. But seems like a waste of time.) Fixes #1370.
Diffstat (limited to 'video/out/gl_osd.h')
-rw-r--r--video/out/gl_osd.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/video/out/gl_osd.h b/video/out/gl_osd.h
index c91cc1e53f..f05385b547 100644
--- a/video/out/gl_osd.h
+++ b/video/out/gl_osd.h
@@ -30,7 +30,8 @@ struct mpgl_osd {
void *scratch;
};
-struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd);
+struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd,
+ bool legacy);
void mpgl_osd_destroy(struct mpgl_osd *ctx);
struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx,