diff options
author | Niklas Haas <git@nand.wakku.to> | 2015-08-29 01:10:30 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2015-09-09 18:09:25 +0200 |
commit | deebc55014074fef121c1df6b117e9c0bf97d516 (patch) | |
tree | a69b532d4e17dd8ecf03ecec94cbfb74f2696620 /video/out/gl_hwdec_vdpau.c | |
parent | 944fa1214a14baf24f629f41ce6c05965028ae1a (diff) | |
download | mpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.bz2 mpv-deebc55014074fef121c1df6b117e9c0bf97d516.tar.xz |
vo_opengl: move gl_* files to their own subdir
This is mainly just to keep things a bit more organized and separated
inside the codebase.
Diffstat (limited to 'video/out/gl_hwdec_vdpau.c')
-rw-r--r-- | video/out/gl_hwdec_vdpau.c | 209 |
1 files changed, 0 insertions, 209 deletions
diff --git a/video/out/gl_hwdec_vdpau.c b/video/out/gl_hwdec_vdpau.c deleted file mode 100644 index 851f79393d..0000000000 --- a/video/out/gl_hwdec_vdpau.c +++ /dev/null @@ -1,209 +0,0 @@ -/* - * This file is part of mpv. - * - * mpv is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * mpv is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with mpv. If not, see <http://www.gnu.org/licenses/>. - */ - -#include <stddef.h> -#include <assert.h> - -#include <GL/glx.h> - -#include "gl_hwdec.h" -#include "gl_utils.h" -#include "video/vdpau.h" -#include "video/vdpau_mixer.h" - -// This is a GL_NV_vdpau_interop specification bug, and headers (unfortunately) -// follow it. I'm not sure about the original nvidia headers. -#define BRAINDEATH(x) ((void *)(uintptr_t)(x)) - -static int reinit(struct gl_hwdec *hw, struct mp_image_params *params); - -struct priv { - struct mp_log *log; - struct mp_vdpau_ctx *ctx; - uint64_t preemption_counter; - struct mp_image_params image_params; - GLuint gl_texture; - GLvdpauSurfaceNV vdpgl_surface; - VdpOutputSurface vdp_surface; - struct mp_vdpau_mixer *mixer; - bool mapped; -}; - -static void mark_vdpau_objects_uninitialized(struct gl_hwdec *hw) -{ - struct priv *p = hw->priv; - - p->vdp_surface = VDP_INVALID_HANDLE; - p->mixer->video_mixer = VDP_INVALID_HANDLE; - p->mapped = false; -} - -static void destroy_objects(struct gl_hwdec *hw) -{ - struct priv *p = hw->priv; - GL *gl = hw->gl; - struct vdp_functions *vdp = &p->ctx->vdp; - VdpStatus vdp_st; - - if (p->mapped) - gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface); - p->mapped = false; - - if (p->vdpgl_surface) - gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface); - p->vdpgl_surface = 0; - - glDeleteTextures(1, &p->gl_texture); - p->gl_texture = 0; - - if (p->vdp_surface != VDP_INVALID_HANDLE) { - vdp_st = vdp->output_surface_destroy(p->vdp_surface); - CHECK_VDP_WARNING(p, "Error when calling vdp_output_surface_destroy"); - } - p->vdp_surface = VDP_INVALID_HANDLE; - - glCheckError(gl, hw->log, "Before uninitializing OpenGL interop"); - - gl->VDPAUFiniNV(); - - // If the GL/vdpau state is not initialized, above calls raises an error. - while (1) { - if (gl->GetError() == GL_NO_ERROR) - break; - } -} - -static void destroy(struct gl_hwdec *hw) -{ - struct priv *p = hw->priv; - - destroy_objects(hw); - mp_vdpau_mixer_destroy(p->mixer); - mp_vdpau_destroy(p->ctx); -} - -static int create(struct gl_hwdec *hw) -{ - GL *gl = hw->gl; - if (hw->hwctx) - return -1; - Display *x11disp = glXGetCurrentDisplay(); - if (!x11disp) - return -1; - if (!(gl->mpgl_caps & MPGL_CAP_VDPAU)) - return -1; - struct priv *p = talloc_zero(hw, struct priv); - hw->priv = p; - p->log = hw->log; - p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true); - if (!p->ctx) - return -1; - if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 1) - return -1; - p->vdp_surface = VDP_INVALID_HANDLE; - p->mixer = mp_vdpau_mixer_create(p->ctx, hw->log); - if (hw->reject_emulated && mp_vdpau_guess_if_emulated(p->ctx)) { - destroy(hw); - return -1; - } - hw->hwctx = &p->ctx->hwctx; - hw->converted_imgfmt = IMGFMT_RGB0; - return 0; -} - -static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) -{ - struct priv *p = hw->priv; - GL *gl = hw->gl; - struct vdp_functions *vdp = &p->ctx->vdp; - VdpStatus vdp_st; - - destroy_objects(hw); - - params->imgfmt = hw->driver->imgfmt; - p->image_params = *params; - - if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 1) - return -1; - - gl->VDPAUInitNV(BRAINDEATH(p->ctx->vdp_device), p->ctx->get_proc_address); - - vdp_st = vdp->output_surface_create(p->ctx->vdp_device, - VDP_RGBA_FORMAT_B8G8R8A8, - params->w, params->h, &p->vdp_surface); - CHECK_VDP_ERROR(p, "Error when calling vdp_output_surface_create"); - - gl->GenTextures(1, &p->gl_texture); - gl->BindTexture(GL_TEXTURE_2D, p->gl_texture); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - gl->BindTexture(GL_TEXTURE_2D, 0); - - p->vdpgl_surface = gl->VDPAURegisterOutputSurfaceNV(BRAINDEATH(p->vdp_surface), - GL_TEXTURE_2D, - 1, &p->gl_texture); - if (!p->vdpgl_surface) - return -1; - - gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY); - - glCheckError(gl, hw->log, "After initializing vdpau OpenGL interop"); - - return 0; -} - -static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image, - GLuint *out_textures) -{ - struct priv *p = hw->priv; - GL *gl = hw->gl; - - assert(hw_image && hw_image->imgfmt == IMGFMT_VDPAU); - - int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter); - if (pe < 1) { - mark_vdpau_objects_uninitialized(hw); - if (pe < 0) - return -1; - if (reinit(hw, &p->image_params) < 0) - return -1; - } - - if (!p->vdpgl_surface) - return -1; - - if (p->mapped) - gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface); - - mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, hw_image, NULL); - - gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface); - p->mapped = true; - out_textures[0] = p->gl_texture; - return 0; -} - -const struct gl_hwdec_driver gl_hwdec_vdpau = { - .api_name = "vdpau", - .imgfmt = IMGFMT_VDPAU, - .create = create, - .reinit = reinit, - .map_image = map_image, - .destroy = destroy, -}; |