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author | wm4 <wm4@nowhere> | 2014-12-03 21:54:04 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-12-03 23:01:19 +0100 |
commit | 920512d358221effa851da8a64fd26a54d154605 (patch) | |
tree | 9500dedad78ed95d70b87605125cab8c1f40d6b6 /video/out/gl_hwdec_vda.c | |
parent | 63377744f3dfff04fe02c832b24f8537b78ee8d3 (diff) | |
download | mpv-920512d358221effa851da8a64fd26a54d154605.tar.bz2 mpv-920512d358221effa851da8a64fd26a54d154605.tar.xz |
vo_opengl: move hwdec parts into their own files
This wasn't done before because there was no advantage in "abstracting"
it. This changed, and putting this into its own files is better than
messing it into gl_common.c/h.
Diffstat (limited to 'video/out/gl_hwdec_vda.c')
-rw-r--r-- | video/out/gl_hwdec_vda.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_hwdec_vda.c b/video/out/gl_hwdec_vda.c index 193204d6de..50ff2db437 100644 --- a/video/out/gl_hwdec_vda.c +++ b/video/out/gl_hwdec_vda.c @@ -23,7 +23,7 @@ #include <OpenGL/CGLIOSurface.h> #include "video/decode/dec_video.h" -#include "gl_common.h" +#include "gl_hwdec.h" struct priv { CVPixelBufferRef pbuf; |