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authorwm4 <wm4@nowhere>2015-01-22 15:32:23 +0100
committerwm4 <wm4@nowhere>2015-01-22 15:32:23 +0100
commitaae9af348e62d5feba6547855003df0d954cb3ae (patch)
treedd0d28655c65e1f814bec3ef537ea377a941b9b7 /video/out/gl_hwdec.h
parent29cf62d20133b32e1514a315b4f7e013ed9cb768 (diff)
downloadmpv-aae9af348e62d5feba6547855003df0d954cb3ae.tar.bz2
mpv-aae9af348e62d5feba6547855003df0d954cb3ae.tar.xz
video: have a generic context struct for hwdec backends
Before this commit, each hw backend had their own specific struct types for context, and some, like VDA, had none at all. Add a context struct (mp_hwdec_ctx) that provides a somewhat generic way to pass the hwdec context around. Some things get slightly better, some slightly more verbose. mp_hwdec_info is still around; it's still needed, but is reduced to its role of handling delayed loading of the hwdec backend.
Diffstat (limited to 'video/out/gl_hwdec.h')
-rw-r--r--video/out/gl_hwdec.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/video/out/gl_hwdec.h b/video/out/gl_hwdec.h
index ea10ac08f8..8d2f563d5e 100644
--- a/video/out/gl_hwdec.h
+++ b/video/out/gl_hwdec.h
@@ -10,7 +10,7 @@ struct gl_hwdec {
const struct gl_hwdec_driver *driver;
struct mp_log *log;
GL *gl;
- struct mp_hwdec_info *info;
+ struct mp_hwdec_ctx *hwctx;
// For free use by hwdec driver
void *priv;
// For working around the vdpau vs. vaapi mess.
@@ -50,8 +50,7 @@ struct gl_hwdec_driver {
};
struct gl_hwdec *gl_hwdec_load_api(struct mp_log *log, GL *gl,
- const char *api_name,
- struct mp_hwdec_info *info);
+ const char *api_name);
void gl_hwdec_uninit(struct gl_hwdec *hwdec);