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author | wm4 <wm4@nowhere> | 2015-01-22 15:32:23 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-01-22 15:32:23 +0100 |
commit | aae9af348e62d5feba6547855003df0d954cb3ae (patch) | |
tree | dd0d28655c65e1f814bec3ef537ea377a941b9b7 /video/out/gl_hwdec.h | |
parent | 29cf62d20133b32e1514a315b4f7e013ed9cb768 (diff) | |
download | mpv-aae9af348e62d5feba6547855003df0d954cb3ae.tar.bz2 mpv-aae9af348e62d5feba6547855003df0d954cb3ae.tar.xz |
video: have a generic context struct for hwdec backends
Before this commit, each hw backend had their own specific struct types
for context, and some, like VDA, had none at all. Add a context struct
(mp_hwdec_ctx) that provides a somewhat generic way to pass the hwdec
context around. Some things get slightly better, some slightly more
verbose.
mp_hwdec_info is still around; it's still needed, but is reduced to its
role of handling delayed loading of the hwdec backend.
Diffstat (limited to 'video/out/gl_hwdec.h')
-rw-r--r-- | video/out/gl_hwdec.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/video/out/gl_hwdec.h b/video/out/gl_hwdec.h index ea10ac08f8..8d2f563d5e 100644 --- a/video/out/gl_hwdec.h +++ b/video/out/gl_hwdec.h @@ -10,7 +10,7 @@ struct gl_hwdec { const struct gl_hwdec_driver *driver; struct mp_log *log; GL *gl; - struct mp_hwdec_info *info; + struct mp_hwdec_ctx *hwctx; // For free use by hwdec driver void *priv; // For working around the vdpau vs. vaapi mess. @@ -50,8 +50,7 @@ struct gl_hwdec_driver { }; struct gl_hwdec *gl_hwdec_load_api(struct mp_log *log, GL *gl, - const char *api_name, - struct mp_hwdec_info *info); + const char *api_name); void gl_hwdec_uninit(struct gl_hwdec *hwdec); |