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authorwm4 <wm4@nowhere>2015-01-26 06:05:36 +0100
committerwm4 <wm4@nowhere>2015-01-26 06:12:35 +0100
commit4a06a66501fcbb38a61d501fd1fbbc96177882a4 (patch)
treea3d0d92d91f5b57a5458ce9d5c46a24b348df3ac /video/out/gl_common.h
parentf033eaff9b6b03899626078844b56bc5107b4229 (diff)
downloadmpv-4a06a66501fcbb38a61d501fd1fbbc96177882a4.tar.bz2
mpv-4a06a66501fcbb38a61d501fd1fbbc96177882a4.tar.xz
vo_opengl: drop sRGB framebuffer detection
We've stopped using them some time ago (we're doing things manually instead).
Diffstat (limited to 'video/out/gl_common.h')
-rw-r--r--video/out/gl_common.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/gl_common.h b/video/out/gl_common.h
index dcb6a86ced..ab15eed694 100644
--- a/video/out/gl_common.h
+++ b/video/out/gl_common.h
@@ -67,7 +67,6 @@ enum {
MPGL_CAP_FB = (1 << 5),
MPGL_CAP_VAO = (1 << 6),
MPGL_CAP_SRGB_TEX = (1 << 7),
- MPGL_CAP_SRGB_FB = (1 << 8),
MPGL_CAP_FLOAT_TEX = (1 << 9),
MPGL_CAP_TEX_RG = (1 << 10), // GL_ARB_texture_rg / GL 3.x
MPGL_CAP_VDPAU = (1 << 11), // GL_NV_vdpau_interop