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authorwm4 <wm4@nowhere>2012-12-22 21:46:22 +0100
committerwm4 <wm4@nowhere>2013-01-13 20:04:11 +0100
commit0c5311f17cb9078f0ddde7c41cad61d00aea4a94 (patch)
treee8254feab42d21e0c6932ce68a34228529247f66 /video/out/gl_common.c
parent15c7f7a33968edebe305e2845b32eb2383457d46 (diff)
downloadmpv-0c5311f17cb9078f0ddde7c41cad61d00aea4a94.tar.bz2
mpv-0c5311f17cb9078f0ddde7c41cad61d00aea4a94.tar.xz
video: cleanup: replace old mp_image function names
mp_image_alloc() also changes argument order compared to alloc_mpi(). The format now comes first, then width/height.
Diffstat (limited to 'video/out/gl_common.c')
-rw-r--r--video/out/gl_common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_common.c b/video/out/gl_common.c
index 42d035337f..b7b30702a6 100644
--- a/video/out/gl_common.c
+++ b/video/out/gl_common.c
@@ -1978,7 +1978,7 @@ mp_image_t *glGetWindowScreenshot(GL *gl)
{
GLint vp[4]; //x, y, w, h
gl->GetIntegerv(GL_VIEWPORT, vp);
- mp_image_t *image = alloc_mpi(vp[2], vp[3], IMGFMT_RGB24);
+ mp_image_t *image = mp_image_alloc(IMGFMT_RGB24, vp[2], vp[3]);
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
gl->PixelStorei(GL_PACK_ALIGNMENT, 0);
gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);