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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2014-07-08 08:17:15 +0200
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2014-07-08 21:06:57 +0200
commitb5bbb49a1af7b0b167987f3b638d99baeb6a36bf (patch)
tree8d3b62912b9989c14a2e3f47d635ee46cee71262 /video/out/cocoa_common.m
parent469ec23f852b97425c4d810ce030316c6efbdd35 (diff)
downloadmpv-b5bbb49a1af7b0b167987f3b638d99baeb6a36bf.tar.bz2
mpv-b5bbb49a1af7b0b167987f3b638d99baeb6a36bf.tar.xz
cocoa: move CGL context creation to gl_cocoa
This approach is similar to what other vo_opengl backends do. It can also be used in the future to create another cocoa backend that renders offscreen with IOSurfaces or FBOs.
Diffstat (limited to 'video/out/cocoa_common.m')
-rw-r--r--video/out/cocoa_common.m127
1 files changed, 16 insertions, 111 deletions
diff --git a/video/out/cocoa_common.m b/video/out/cocoa_common.m
index 1e0b7abda5..2a699b8d51 100644
--- a/video/out/cocoa_common.m
+++ b/video/out/cocoa_common.m
@@ -177,9 +177,6 @@ void vo_cocoa_uninit(struct vo *vo)
[s->window release];
s->window = nil;
- [s->gl_ctx release];
- s->gl_ctx = nil;
-
[s->lock release];
s->lock = nil;
});
@@ -330,66 +327,6 @@ static void create_window(struct vo *vo, struct mp_rect *win, int geo_flags)
}
}
-static CGLOpenGLProfile cgl_profile(int gl3profile) {
- if (gl3profile) {
- return kCGLOGLPVersion_3_2_Core;
- } else {
- return kCGLOGLPVersion_Legacy;
- }
-}
-
-static int create_gl_context(struct vo *vo, int gl3profile)
-{
- struct vo_cocoa_state *s = vo->cocoa;
- CGLError err;
-
- CGLPixelFormatAttribute attrs[] = {
- kCGLPFAOpenGLProfile,
- (CGLPixelFormatAttribute) cgl_profile(gl3profile),
- kCGLPFADoubleBuffer,
- kCGLPFAAccelerated,
- #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_8
- // leave this as the last entry of the array to not break the fallback
- // code
- kCGLPFASupportsAutomaticGraphicsSwitching,
- #endif
- 0
- };
-
- CGLPixelFormatObj pix;
- GLint npix;
-
- err = CGLChoosePixelFormat(attrs, &pix, &npix);
- if (err == kCGLBadAttribute) {
- // kCGLPFASupportsAutomaticGraphicsSwitching is probably not supported
- // by the current hardware. Falling back to not using it.
- MP_ERR(vo, "error creating CGL pixel format with automatic GPU "
- "switching. falling back\n");
- attrs[MP_ARRAY_SIZE(attrs) - 2] = 0;
- err = CGLChoosePixelFormat(attrs, &pix, &npix);
- }
-
- if (err != kCGLNoError) {
- MP_FATAL(s, "error creating CGL pixel format: %s (%d)\n",
- CGLErrorString(err), err);
- }
-
- CGLContextObj ctx;
- if ((err = CGLCreateContext(pix, 0, &ctx)) != kCGLNoError) {
- MP_FATAL(s, "error creating CGL context: %s (%d)\n",
- CGLErrorString(err), err);
- return -1;
- }
-
- s->gl_ctx = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
- [s->gl_ctx makeCurrentContext];
-
- CGLReleasePixelFormat(pix);
- CGLReleaseContext(ctx);
-
- return 0;
-}
-
static void cocoa_set_window_title(struct vo *vo, const char *title)
{
struct vo_cocoa_state *s = vo->cocoa;
@@ -452,7 +389,20 @@ static void cocoa_add_fs_screen_profile_observer(struct vo *vo)
usingBlock:nblock];
}
-int vo_cocoa_config_window(struct vo *vo, uint32_t flags, int gl3profile)
+void vo_cocoa_create_nsgl_ctx(struct vo *vo, void *ctx)
+{
+ struct vo_cocoa_state *s = vo->cocoa;
+ s->gl_ctx = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
+ [s->gl_ctx makeCurrentContext];
+}
+
+void vo_cocoa_release_nsgl_ctx(struct vo *vo)
+{
+ struct vo_cocoa_state *s = vo->cocoa;
+ [s->gl_ctx release];
+}
+
+int vo_cocoa_config_window(struct vo *vo, uint32_t flags, void *gl_ctx)
{
struct vo_cocoa_state *s = vo->cocoa;
__block int ctxok = 0;
@@ -474,30 +424,8 @@ int vo_cocoa_config_window(struct vo *vo, uint32_t flags, int gl3profile)
s->old_dwidth = width;
s->old_dheight = height;
- if (flags & VOFLAG_HIDDEN) {
- // This is certainly the first execution of vo_config_window and
- // is called in order for an OpenGL based VO to perform detection
- // of OpenGL extensions. On OSX to accomplish this task we are
- // allowed only create a OpenGL context without attaching it to
- // a drawable.
- ctxok = create_gl_context(vo, gl3profile);
- if (ctxok < 0) return;
- } else if (!s->gl_ctx || !s->window) {
- // Either gl_ctx+window or window alone is not created.
- // Handle each of them independently. This is to handle correctly
- // both VOs like vo_corevideo who skip the the OpenGL detection
- // phase completly and generic OpenGL VOs who use VOFLAG_HIDDEN.
- if (!s->gl_ctx) {
- ctxok = create_gl_context(vo, gl3profile);
- if (ctxok < 0) return;
- }
-
- if (!s->window)
- create_window(vo, &geo.win, geo.flags);
- }
-
- if (s->window) {
- // Everything is properly initialized
+ if (!(flags & VOFLAG_HIDDEN) && !s->window) {
+ create_window(vo, &geo.win, geo.flags);
if (reset_size)
[s->window queueNewVideoSize:NSMakeSize(width, height)];
cocoa_set_window_title(vo, vo_get_window_title(vo));
@@ -751,13 +679,6 @@ int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg)
return VO_NOTIMPL;
}
-int vo_cocoa_swap_interval(int enabled)
-{
- [[NSOpenGLContext currentContext] setValues:&enabled
- forParameter:NSOpenGLCPSwapInterval];
- return 0;
-}
-
void *vo_cocoa_cgl_context(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
@@ -769,22 +690,6 @@ void *vo_cocoa_cgl_pixel_format(struct vo *vo)
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
}
-int vo_cocoa_cgl_color_size(struct vo *vo)
-{
- GLint value;
- CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
- kCGLPFAColorSize, &value);
- switch (value) {
- case 32:
- case 24:
- return 8;
- case 16:
- return 5;
- }
-
- return 8;
-}
-
@implementation MpvCocoaAdapter
@synthesize vout = _video_output;