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authorder richter <der.richter@gmx.de>2019-03-30 21:26:31 +0100
committerJan Ekström <jeebjp@gmail.com>2019-04-25 23:02:19 +0300
commit71ad1e2f4c2b87e677d01c639dbd3d28c118ac55 (patch)
treebf564e6374790a96f025ea0c44fc57ac7f9f6f5f /video/out/cocoa-cb/window.swift
parentedbc1999145b5593098f09042947bf1b79323d2e (diff)
downloadmpv-71ad1e2f4c2b87e677d01c639dbd3d28c118ac55.tar.bz2
mpv-71ad1e2f4c2b87e677d01c639dbd3d28c118ac55.tar.xz
cocoa-cb: remove all force unwrappings of optionals
the force unwrapping of optionals caused many unpredictable segfaults instead of gracefully exiting or falling back. besides that, it is bad practice and the code is a lot more stable now.
Diffstat (limited to 'video/out/cocoa-cb/window.swift')
-rw-r--r--video/out/cocoa-cb/window.swift128
1 files changed, 71 insertions, 57 deletions
diff --git a/video/out/cocoa-cb/window.swift b/video/out/cocoa-cb/window.swift
index b3ccd9d94b..35d9b1bd91 100644
--- a/video/out/cocoa-cb/window.swift
+++ b/video/out/cocoa-cb/window.swift
@@ -20,9 +20,7 @@ import Cocoa
class Window: NSWindow, NSWindowDelegate {
weak var cocoaCB: CocoaCB! = nil
- var mpv: MPVHelper! {
- get { return cocoaCB == nil ? nil : cocoaCB.mpv }
- }
+ var mpv: MPVHelper { get { return cocoaCB.mpv } }
var targetScreen: NSScreen?
var previousScreen: NSScreen?
@@ -37,12 +35,12 @@ class Window: NSWindow, NSWindowDelegate {
var keepAspect: Bool = true {
didSet {
- if !isInFullscreen {
- unfsContentFrame = convertToScreen(contentView!.frame)
+ if let contentViewFrame = contentView?.frame, !isInFullscreen {
+ unfsContentFrame = convertToScreen(contentViewFrame)
}
if keepAspect {
- contentAspectRatio = unfsContentFrame!.size
+ contentAspectRatio = unfsContentFrame?.size ?? contentAspectRatio
} else {
resizeIncrements = NSSize(width: 1.0, height: 1.0)
}
@@ -50,7 +48,7 @@ class Window: NSWindow, NSWindowDelegate {
}
var border: Bool = true {
- didSet { if !border { cocoaCB.titleBar.hide() } }
+ didSet { if !border { cocoaCB.titleBar?.hide() } }
}
override var canBecomeKey: Bool { return true }
@@ -74,10 +72,10 @@ class Window: NSWindow, NSWindowDelegate {
// workaround for an AppKit bug where the NSWindow can't be placed on a
// none Main screen NSScreen outside the Main screen's frame bounds
- if screen != NSScreen.main() {
+ if let wantedScreen = screen, screen != NSScreen.main() {
var absoluteWantedOrigin = contentRect.origin
- absoluteWantedOrigin.x += screen!.frame.origin.x
- absoluteWantedOrigin.y += screen!.frame.origin.y
+ absoluteWantedOrigin.x += wantedScreen.frame.origin.x
+ absoluteWantedOrigin.y += wantedScreen.frame.origin.y
if !NSEqualPoints(absoluteWantedOrigin, self.frame.origin) {
self.setFrameOrigin(absoluteWantedOrigin)
@@ -89,13 +87,16 @@ class Window: NSWindow, NSWindowDelegate {
minSize = NSMakeSize(160, 90)
collectionBehavior = .fullScreenPrimary
delegate = self
- contentView!.addSubview(view)
- view.frame = contentView!.frame
- unfsContentFrame = convertToScreen(contentView!.frame)
- targetScreen = screen!
- currentScreen = screen!
- unfScreen = screen!
+ if let cView = contentView {
+ cView.addSubview(view)
+ view.frame = cView.frame
+ unfsContentFrame = convertToScreen(cView.frame)
+ }
+
+ targetScreen = screen
+ currentScreen = screen
+ unfScreen = screen
if let app = NSApp as? Application {
app.menuBar.register(#selector(setHalfWindowSize), for: MPM_H_SIZE)
@@ -123,13 +124,13 @@ class Window: NSWindow, NSWindowDelegate {
previousScreen = screen
}
- if !isInFullscreen {
- unfsContentFrame = convertToScreen(contentView!.frame)
+ if let contentViewFrame = contentView?.frame, !isInFullscreen {
+ unfsContentFrame = convertToScreen(contentViewFrame)
unfScreen = screen
}
// move window to target screen when going to fullscreen
- if !isInFullscreen && (targetScreen != screen) {
- let frame = calculateWindowPosition(for: targetScreen!, withoutBounds: false)
+ if let tScreen = targetScreen, !isInFullscreen && (tScreen != screen) {
+ let frame = calculateWindowPosition(for: tScreen, withoutBounds: false)
setFrame(frame, display: true)
}
@@ -154,19 +155,21 @@ class Window: NSWindow, NSWindowDelegate {
}
func window(_ window: NSWindow, startCustomAnimationToEnterFullScreenWithDuration duration: TimeInterval) {
- cocoaCB.view.layerContentsPlacement = .scaleProportionallyToFit
- cocoaCB.titleBar.hide()
+ guard let tScreen = targetScreen else { return }
+ cocoaCB.view?.layerContentsPlacement = .scaleProportionallyToFit
+ cocoaCB.titleBar?.hide()
NSAnimationContext.runAnimationGroup({ (context) -> Void in
context.duration = getFsAnimationDuration(duration - 0.05)
- window.animator().setFrame(targetScreen!.frame, display: true)
+ window.animator().setFrame(tScreen.frame, display: true)
}, completionHandler: { })
}
func window(_ window: NSWindow, startCustomAnimationToExitFullScreenWithDuration duration: TimeInterval) {
- let newFrame = calculateWindowPosition(for: targetScreen!, withoutBounds: targetScreen == screen)
- let intermediateFrame = aspectFit(rect: newFrame, in: screen!.frame)
- cocoaCB.view.layerContentsPlacement = .scaleProportionallyToFill
- cocoaCB.titleBar.hide()
+ guard let tScreen = targetScreen, let currentScreen = screen else { return }
+ let newFrame = calculateWindowPosition(for: tScreen, withoutBounds: tScreen == screen)
+ let intermediateFrame = aspectFit(rect: newFrame, in: currentScreen.frame)
+ cocoaCB.view?.layerContentsPlacement = .scaleProportionallyToFill
+ cocoaCB.titleBar?.hide()
styleMask.remove(.fullScreen)
setFrame(intermediateFrame, display: true)
@@ -181,27 +184,29 @@ class Window: NSWindow, NSWindowDelegate {
cocoaCB.flagEvents(VO_EVENT_FULLSCREEN_STATE)
cocoaCB.updateCusorVisibility()
endAnimation(frame)
- cocoaCB.titleBar.show()
+ cocoaCB.titleBar?.show()
}
func windowDidExitFullScreen(_ notification: Notification) {
+ guard let tScreen = targetScreen else { return }
isInFullscreen = false
cocoaCB.flagEvents(VO_EVENT_FULLSCREEN_STATE)
- endAnimation(calculateWindowPosition(for: targetScreen!, withoutBounds: targetScreen == screen))
- cocoaCB.view.layerContentsPlacement = .scaleProportionallyToFit
+ endAnimation(calculateWindowPosition(for: tScreen, withoutBounds: targetScreen == screen))
+ cocoaCB.view?.layerContentsPlacement = .scaleProportionallyToFit
}
func windowDidFailToEnterFullScreen(_ window: NSWindow) {
- let newFrame = calculateWindowPosition(for: targetScreen!, withoutBounds: targetScreen == screen)
+ guard let tScreen = targetScreen else { return }
+ let newFrame = calculateWindowPosition(for: tScreen, withoutBounds: targetScreen == screen)
setFrame(newFrame, display: true)
endAnimation()
}
func windowDidFailToExitFullScreen(_ window: NSWindow) {
- let newFrame = targetScreen!.frame
- setFrame(newFrame, display: true)
+ guard let targetFrame = targetScreen?.frame else { return }
+ setFrame(targetFrame, display: true)
endAnimation()
- cocoaCB.view.layerContentsPlacement = .scaleProportionallyToFit
+ cocoaCB.view?.layerContentsPlacement = .scaleProportionallyToFit
}
func endAnimation(_ newFrame: NSRect = NSZeroRect) {
@@ -213,29 +218,31 @@ class Window: NSWindow, NSWindowDelegate {
}
isAnimating = false
- cocoaCB.layer.update()
+ cocoaCB.layer?.update()
cocoaCB.checkShutdown()
}
func setToFullScreen() {
+ guard let targetFrame = targetScreen?.frame else { return }
styleMask.insert(.fullScreen)
NSApp.presentationOptions = [.autoHideMenuBar, .autoHideDock]
- setFrame(targetScreen!.frame, display: true)
+ setFrame(targetFrame, display: true)
endAnimation()
isInFullscreen = true
cocoaCB.flagEvents(VO_EVENT_FULLSCREEN_STATE)
- cocoaCB.layer.update()
+ cocoaCB.layer?.update()
}
func setToWindow() {
- let newFrame = calculateWindowPosition(for: targetScreen!, withoutBounds: targetScreen == screen)
+ guard let tScreen = targetScreen else { return }
+ let newFrame = calculateWindowPosition(for: tScreen, withoutBounds: targetScreen == screen)
NSApp.presentationOptions = []
setFrame(newFrame, display: true)
styleMask.remove(.fullScreen)
endAnimation()
isInFullscreen = false
cocoaCB.flagEvents(VO_EVENT_FULLSCREEN_STATE)
- cocoaCB.layer.update()
+ cocoaCB.layer?.update()
}
func getFsAnimationDuration(_ def: Double) -> Double{
@@ -243,35 +250,37 @@ class Window: NSWindow, NSWindowDelegate {
if duration == "default" {
return def
} else {
- return Double(duration)!/1000
+ return (Double(duration) ?? 0.2)/1000
}
}
func setOnTop(_ state: Bool, _ ontopLevel: Any) {
+ let stdLevel = Int(CGWindowLevelForKey(.normalWindow))
+
if state {
if ontopLevel is Int {
- switch ontopLevel as! Int {
+ switch ontopLevel as? Int {
case -1:
level = Int(CGWindowLevelForKey(.floatingWindow))
case -2:
level = Int(CGWindowLevelForKey(.statusWindow))+1
default:
- level = ontopLevel as! Int
+ level = ontopLevel as? Int ?? stdLevel
}
} else {
- switch ontopLevel as! String {
+ switch ontopLevel as? String {
case "window":
level = Int(CGWindowLevelForKey(.floatingWindow))
case "system":
level = Int(CGWindowLevelForKey(.statusWindow))+1
default:
- level = Int(ontopLevel as! String)!
+ level = Int(ontopLevel as? String ?? "") ?? stdLevel
}
}
collectionBehavior.remove(.transient)
collectionBehavior.insert(.managed)
} else {
- level = Int(CGWindowLevelForKey(.normalWindow))
+ level = stdLevel
}
}
@@ -292,7 +301,7 @@ class Window: NSWindow, NSWindowDelegate {
}
func updateSize(_ size: NSSize) {
- if size != contentView!.frame.size {
+ if let currentSize = contentView?.frame.size, size != currentSize {
let newContentFrame = centeredContentSize(for: frame, size: size)
if !isInFullscreen {
updateFrame(newContentFrame)
@@ -305,8 +314,8 @@ class Window: NSWindow, NSWindowDelegate {
override func setFrame(_ frameRect: NSRect, display flag: Bool) {
super.setFrame(frameRect, display: flag)
- if keepAspect {
- contentAspectRatio = unfsContentFrame!.size
+ if let size = unfsContentFrame?.size, keepAspect {
+ contentAspectRatio = size
}
}
@@ -328,10 +337,13 @@ class Window: NSWindow, NSWindowDelegate {
}
func calculateWindowPosition(for tScreen: NSScreen, withoutBounds: Bool) -> NSRect {
- var newFrame = frameRect(forContentRect: unfsContentFrame!)
+ guard let contentFrame = unfsContentFrame, let screen = unfScreen else {
+ return frame
+ }
+ var newFrame = frameRect(forContentRect: contentFrame)
let targetFrame = tScreen.frame
let targetVisibleFrame = tScreen.visibleFrame
- let unfsScreenFrame = unfScreen!.frame
+ let unfsScreenFrame = screen.frame
let visibleWindow = NSIntersectionRect(unfsScreenFrame, newFrame)
// calculate visible area of every side
@@ -398,10 +410,12 @@ class Window: NSWindow, NSWindowDelegate {
return frameRect
}
+ guard let ts: NSScreen = tScreen ?? screen ?? NSScreen.main() else {
+ return frameRect
+ }
var nf: NSRect = frameRect
- let ts: NSScreen = tScreen ?? screen ?? NSScreen.main()!
let of: NSRect = frame
- let vf: NSRect = (isAnimating ? targetScreen! : ts).visibleFrame
+ let vf: NSRect = (isAnimating ? (targetScreen ?? ts) : ts).visibleFrame
let ncf: NSRect = contentRect(forFrameRect: nf)
// screen bounds top and bottom
@@ -451,19 +465,19 @@ class Window: NSWindow, NSWindowDelegate {
}
func windowDidChangeScreenProfile(_ notification: Notification) {
- cocoaCB.layer.needsICCUpdate = true
+ cocoaCB.layer?.needsICCUpdate = true
}
func windowDidChangeBackingProperties(_ notification: Notification) {
- cocoaCB.layer.contentsScale = backingScaleFactor
+ cocoaCB.layer?.contentsScale = backingScaleFactor
}
func windowWillStartLiveResize(_ notification: Notification) {
- cocoaCB.layer.inLiveResize = true
+ cocoaCB.layer?.inLiveResize = true
}
func windowDidEndLiveResize(_ notification: Notification) {
- cocoaCB.layer.inLiveResize = false
+ cocoaCB.layer?.inLiveResize = false
}
func windowShouldClose(_ sender: Any) -> Bool {
@@ -489,7 +503,7 @@ class Window: NSWindow, NSWindowDelegate {
func windowDidChangeOcclusionState(_ notification: Notification) {
if occlusionState.contains(.visible) {
- cocoaCB.layer.update(force: true)
+ cocoaCB.layer?.update(force: true)
}
}