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author | Philip Langdale <philipl@overt.org> | 2016-09-22 21:52:23 -0700 |
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committer | wm4 <wm4@nowhere> | 2016-09-24 17:11:09 +0200 |
commit | 343da8d73d02e655f59cfe72448dc68061494c06 (patch) | |
tree | 944b52917e0d18584fdb027c0bf62eaa255e8f7b /video/img_fourcc.h | |
parent | 441febfcbab2281d80579ded5cb8d9a7f4ca1e94 (diff) | |
download | mpv-343da8d73d02e655f59cfe72448dc68061494c06.tar.bz2 mpv-343da8d73d02e655f59cfe72448dc68061494c06.tar.xz |
vo_opengl: hwdec_cuda: get the cuda device from the GL context
Obviously, in the vast majority of cases, there's only one device
in the system, but doing this means we're more likely to get a
usable device in the multi-device case.
cuda would support decoding on one device and displaying on another
but the peer memory handling is not transparent and I have no way
to test it so I can't really write it.
Diffstat (limited to 'video/img_fourcc.h')
0 files changed, 0 insertions, 0 deletions