diff options
author | wm4 <wm4@nowhere> | 2016-05-16 12:46:29 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2016-05-16 12:51:26 +0200 |
commit | 155857dbe63f9f9e5d417e2b14a8b81e469d6c5c (patch) | |
tree | d236e244cb9e32c5e3b294dcee954f48deca19f5 /video/gpu_memcpy.c | |
parent | 0c40eee47940595308d704f9755f653627b20cbd (diff) | |
download | mpv-155857dbe63f9f9e5d417e2b14a8b81e469d6c5c.tar.bz2 mpv-155857dbe63f9f9e5d417e2b14a8b81e469d6c5c.tar.xz |
vo_opengl: never clear file cache
Make it dynamic and never remove entries from it.
For now, this is better than possibly creating dangling pointers all
over the place in the gl_user_shader struct.
Untested.
Diffstat (limited to 'video/gpu_memcpy.c')
0 files changed, 0 insertions, 0 deletions