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author | wm4 <wm4@nowhere> | 2016-05-27 17:01:36 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-27 17:03:00 +0200 |
commit | 9f42760538f02699945803f4a98b4dd8c4202774 (patch) | |
tree | c8cb4c04f42b17bf63e37f77871eac3fc2687715 /video/filter/refqueue.c | |
parent | f8df0528b5b43bb148ceeb16732c96254e48c43e (diff) | |
download | mpv-9f42760538f02699945803f4a98b4dd8c4202774.tar.bz2 mpv-9f42760538f02699945803f4a98b4dd8c4202774.tar.xz |
vf_vdpaupp: use refqueue helper
This makes vf_vdpaupp use the deinterlacer helper code already used by
vf_vavpp. I nice side-effect is that this also removes some traces of
code originating from vo_vdpau.c, so we can switch it to LGPL.
Extend the refqueue helper with a deint setting. If not set,
mp_refqueue_should_deint() always returns false, which slightly
simplifies vf_vdpaupp. It's of no consequence to vf_vavpp (other than it
has to set it to get expected behavior).
Diffstat (limited to 'video/filter/refqueue.c')
-rw-r--r-- | video/filter/refqueue.c | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/video/filter/refqueue.c b/video/filter/refqueue.c index 8ca0e28f91..aea535cbb6 100644 --- a/video/filter/refqueue.c +++ b/video/filter/refqueue.c @@ -67,7 +67,7 @@ void mp_refqueue_set_mode(struct mp_refqueue *q, int flags) // Whether the current frame should be deinterlaced. bool mp_refqueue_should_deint(struct mp_refqueue *q) { - if (!mp_refqueue_has_output(q)) + if (!mp_refqueue_has_output(q) || !(q->flags & MP_MODE_DEINT)) return false; return (q->queue[q->pos]->fields & MP_IMGFIELD_INTERLACED) || @@ -146,8 +146,7 @@ static bool output_next_field(struct mp_refqueue *q) return false; if (!(q->flags & MP_MODE_OUTPUT_FIELDS)) return false; - if (!(q->queue[q->pos]->fields & MP_IMGFIELD_INTERLACED) && - (q->flags & MP_MODE_INTERLACED_ONLY)) + if (!mp_refqueue_should_deint(q)) return false; assert(q->pos >= 0); @@ -211,3 +210,15 @@ struct mp_image *mp_refqueue_get(struct mp_refqueue *q, int pos) int i = q->pos - pos; return i >= 0 && i < q->num_queue ? q->queue[i] : NULL; } + +// Same as mp_refqueue_get(), but return the frame which contains a field +// relative to the current field's position. +struct mp_image *mp_refqueue_get_field(struct mp_refqueue *q, int pos) +{ + // If the current field is the second field (conceptually), then pos=1 + // needs to get the next frame. Similarly, pos=-1 needs to get the current + // frame, so round towards negative infinity. + int round = mp_refqueue_top_field_first(q) != mp_refqueue_is_top_field(q); + int frame = (pos < 0 ? pos - (1 - round) : pos + round) / 2; + return mp_refqueue_get(q, frame); +} |