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authorwm4 <wm4@nowhere>2016-05-25 19:01:32 +0200
committerwm4 <wm4@nowhere>2016-05-25 23:51:24 +0200
commit15a5d33b7930b53cbc4503053211aee91d6e9659 (patch)
tree3cf1d57566506af85c6220817ed72101efb2ebf6 /video/filter/refqueue.c
parentb9cc33de58c3e58a93c5e5316e5734922f5a44b9 (diff)
downloadmpv-15a5d33b7930b53cbc4503053211aee91d6e9659.tar.bz2
mpv-15a5d33b7930b53cbc4503053211aee91d6e9659.tar.xz
vf_vavpp: move frame handling to separate file
Move the handling of the future/past frames and the associated dataflow rules to a separate source file. While this on its own seems rather questionable and just inflates the code, I intend to reuse it for other filters. The logic is annoying enough that it shouldn't be duplicated a bunch of times. (I considered other ways of sharing this logic, such as an uber- deinterlace filter, which would access the hardware deinterlacer via a different API. Although that sounds like kind of the right approach, this would have other problems, so let's not, at least for now.)
Diffstat (limited to 'video/filter/refqueue.c')
-rw-r--r--video/filter/refqueue.c153
1 files changed, 153 insertions, 0 deletions
diff --git a/video/filter/refqueue.c b/video/filter/refqueue.c
new file mode 100644
index 0000000000..1103be9afa
--- /dev/null
+++ b/video/filter/refqueue.c
@@ -0,0 +1,153 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <assert.h>
+
+#include "common/common.h"
+#include "video/mp_image.h"
+
+#include "refqueue.h"
+
+struct mp_refqueue {
+ int needed_past_frames;
+ int needed_future_frames;
+
+ bool eof;
+ double past_pts;
+
+ // Queue of input frames, used to determine past/current/future frames.
+ // queue[0] is the newest frame, queue[num_queue - 1] the oldest.
+ struct mp_image **queue;
+ int num_queue;
+ // queue[pos] is the current frame, unless pos is an invalid index.
+ int pos;
+};
+
+struct mp_refqueue *mp_refqueue_alloc(void)
+{
+ struct mp_refqueue *q = talloc_zero(NULL, struct mp_refqueue);
+ mp_refqueue_flush(q);
+ return q;
+}
+
+void mp_refqueue_free(struct mp_refqueue *q)
+{
+ talloc_free(q);
+}
+
+// The minimum number of frames required before and after the current frame.
+void mp_refqueue_set_refs(struct mp_refqueue *q, int past, int future)
+{
+ assert(past >= 0 && future >= 0);
+ q->needed_past_frames = past;
+ q->needed_future_frames = future;
+}
+
+// Discard all state.
+void mp_refqueue_flush(struct mp_refqueue *q)
+{
+ for (int n = 0; n < q->num_queue; n++)
+ talloc_free(q->queue[n]);
+ q->num_queue = 0;
+ q->pos = -1;
+ q->eof = false;
+ q->past_pts = MP_NOPTS_VALUE;
+}
+
+// Add a new frame to the queue. (Call mp_refqueue_next() to advance the
+// current frame and to discard unneeded past frames.)
+// Ownership goes to the mp_refqueue.
+// Passing NULL means EOF, in which case mp_refqueue_need_input() will return
+// false even if not enough future frames are available.
+void mp_refqueue_add_input(struct mp_refqueue *q, struct mp_image *img)
+{
+ q->eof = !img;
+ if (!img)
+ return;
+
+ MP_TARRAY_INSERT_AT(q, q->queue, q->num_queue, 0, img);
+ q->pos++;
+
+ assert(q->pos >= 0 && q->pos < q->num_queue);
+}
+
+bool mp_refqueue_need_input(struct mp_refqueue *q)
+{
+ return q->pos < q->needed_future_frames && !q->eof;
+}
+
+bool mp_refqueue_has_output(struct mp_refqueue *q)
+{
+ return q->pos >= 0 && !mp_refqueue_need_input(q);
+}
+
+// Advance current frame by 1 (or 2 fields if interlaced).
+void mp_refqueue_next(struct mp_refqueue *q)
+{
+ if (!mp_refqueue_has_output(q))
+ return;
+
+ q->past_pts = q->queue[q->pos]->pts;
+
+ q->pos--;
+
+ assert(q->pos >= -1 && q->pos < q->num_queue);
+
+ // Discard unneeded past frames.
+ while (q->num_queue - (q->pos + 1) > q->needed_past_frames) {
+ assert(q->num_queue > 0);
+ talloc_free(q->queue[q->num_queue - 1]);
+ q->num_queue--;
+ }
+
+ assert(q->pos >= -1 && q->pos < q->num_queue);
+}
+
+// Return a frame by relative position:
+// -1: first past frame
+// 0: current frame
+// 1: first future frame
+// Caller doesn't get ownership. Return NULL if unavailable.
+struct mp_image *mp_refqueue_get(struct mp_refqueue *q, int pos)
+{
+ int i = q->pos - pos;
+ return i >= 0 && i < q->num_queue ? q->queue[i] : NULL;
+}
+
+// Get the pts of field 0/1 (0 being the first to output).
+double mp_refqueue_get_field_pts(struct mp_refqueue *q, int field)
+{
+ assert(field == 0 || field == 1);
+
+ if (q->pos < 0)
+ return MP_NOPTS_VALUE;
+
+ double pts = q->queue[q->pos]->pts;
+
+ if (field == 0 || pts == MP_NOPTS_VALUE)
+ return pts;
+
+ if (q->past_pts == MP_NOPTS_VALUE)
+ return MP_NOPTS_VALUE;
+
+ double frametime = pts - q->past_pts;
+ if (frametime <= 0.0 || frametime >= 1.0)
+ return MP_NOPTS_VALUE;
+
+ return pts + frametime / 2;
+}
+