summaryrefslogtreecommitdiffstats
path: root/video/decode/dec_video.h
diff options
context:
space:
mode:
authorwm4 <wm4@nowhere>2016-01-16 21:19:52 +0100
committerwm4 <wm4@nowhere>2016-01-16 22:08:39 +0100
commit056901b2be67072f41315fce26e0f58e5569be9a (patch)
tree96c418024a3c9b9f2cbeebd25fa67929e60bcc6e /video/decode/dec_video.h
parent20991a95b8cbbae42ee4226282841d028355808b (diff)
downloadmpv-056901b2be67072f41315fce26e0f58e5569be9a.tar.bz2
mpv-056901b2be67072f41315fce26e0f58e5569be9a.tar.xz
video: refactor: disentangle decoding/filtering some more
This moves some code related to decoding from video.c to dec_video.c, and also removes some accesses to dec_video.c from the filtering code. dec_video.ch is starting to make sense, and simply returns video frames from a demuxer stream. The API exposed is also somewhat intended to be easily changeable to move decoding to a separate thread, if we ever want this (due to libavcodec already being threaded, I don't see much of a reason, but it might still be helpful).
Diffstat (limited to 'video/decode/dec_video.h')
-rw-r--r--video/decode/dec_video.h32
1 files changed, 23 insertions, 9 deletions
diff --git a/video/decode/dec_video.h b/video/decode/dec_video.h
index dc2f62f4a4..3aba448219 100644
--- a/video/decode/dec_video.h
+++ b/video/decode/dec_video.h
@@ -37,11 +37,11 @@ struct dec_video {
char *decoder_desc;
- // Used temporarily during decoding (important for format changes)
- struct mp_image *waiting_decoded_mpi;
- struct mp_image_params decoder_output; // last output of the decoder
+ float fps; // FPS from demuxer or from user override
- struct mp_image *cover_art_mpi;
+ int dropped_frames;
+
+ // Internal (shared with vd_lavc.c).
void *priv; // for free use by vd_driver
@@ -57,6 +57,8 @@ struct dec_video {
double buffered_pts[128];
int num_buffered_pts;
+ // Strictly internal (dec_video.c).
+
// PTS or DTS of packet first read
double first_packet_pdts;
@@ -66,13 +68,14 @@ struct dec_video {
// Final PTS of previously decoded image
double decoded_pts;
- float fps; // FPS from demuxer or from user override
-
struct mp_image_params last_format, fixed_format;
float initial_decoder_aspect;
- // State used only by player/video.c
- double last_pts;
+ double start_pts;
+ bool framedrop_enabled;
+ struct mp_image *cover_art_mpi;
+ struct mp_image *current_mpi;
+ int current_state;
};
struct mp_decoder_list *video_decoder_list(void);
@@ -80,13 +83,24 @@ struct mp_decoder_list *video_decoder_list(void);
bool video_init_best_codec(struct dec_video *d_video, char* video_decoders);
void video_uninit(struct dec_video *d_video);
+void video_work(struct dec_video *d_video);
+
+void video_set_framedrop(struct dec_video *d_video, bool enabled);
+void video_set_start(struct dec_video *d_video, double start_pts);
+
+#define VIDEO_OK 1
+#define VIDEO_WAIT 0
+#define VIDEO_EOF -1
+#define VIDEO_SKIP -2
+int video_get_frame(struct dec_video *d_video, struct mp_image **out_mpi);
+
struct demux_packet;
struct mp_image *video_decode(struct dec_video *d_video,
struct demux_packet *packet,
int drop_frame);
int video_vd_control(struct dec_video *d_video, int cmd, void *arg);
-void video_reset_decoding(struct dec_video *d_video);
+void video_reset(struct dec_video *d_video);
void video_reset_aspect(struct dec_video *d_video);
#endif /* MPLAYER_DEC_VIDEO_H */