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author | wm4 <wm4@nowhere> | 2017-12-01 08:13:24 +0100 |
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committer | wm4 <wm4@nowhere> | 2017-12-01 17:58:56 +0100 |
commit | 1e4454090683b4cbc20f4422a531eb363ad76092 (patch) | |
tree | 8dc8e95551fac84ba48b47fe22c67ea414e9cc33 /video/decode/d3d.h | |
parent | b89f5084cc58362f53220b8135808bf6b1048962 (diff) | |
download | mpv-1e4454090683b4cbc20f4422a531eb363ad76092.tar.bz2 mpv-1e4454090683b4cbc20f4422a531eb363ad76092.tar.xz |
vd_lavc: delete hw_d3d11va.c/hw_dxva2.c and merge leftovers
Like with all hwaccels, there's little that is actually specific to
decoding (which has been moved away anyway), and what is left are
declarations (which will also go away soon).
Diffstat (limited to 'video/decode/d3d.h')
-rw-r--r-- | video/decode/d3d.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/video/decode/d3d.h b/video/decode/d3d.h index 2da349a27a..0058905a27 100644 --- a/video/decode/d3d.h +++ b/video/decode/d3d.h @@ -24,8 +24,6 @@ #include <stdbool.h> #include <inttypes.h> -struct lavc_ctx; - // Must call d3d_load_dlls() before accessing. Once this is done, the DLLs // remain loaded forever. extern HMODULE d3d11_dll, d3d9_dll, dxva2_dll; |