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authorNiklas Haas <git@haasn.dev>2022-02-26 15:13:10 +0100
committerNiklas Haas <github-daiK1o@haasn.dev>2022-03-03 13:06:05 +0100
commite2c02a4ce3af792251839307c42c85aa34bdd125 (patch)
tree031999115b57e51d1a4d81b27ac38c37a7c18160 /test
parent4387f3bcd0744a81011f65f207e76d919f0cda90 (diff)
downloadmpv-e2c02a4ce3af792251839307c42c85aa34bdd125.tar.bz2
mpv-e2c02a4ce3af792251839307c42c85aa34bdd125.tar.xz
hwdec_vaapi_vk: rename to vaapi_pl
There's really nothing vulkan-specific about this hwdec wrapper, and it actually works perfectly fine with an OpenGL-based ra_pl. This is not hugely important at the time, but I still think it makes sense in case we ever decide to make vo_gpu_next wrap OpenGL contexts to ra_pl instead of exposing the underlying ra_gl.
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