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authorwm4 <wm4@nowhere>2020-05-11 19:56:20 +0200
committerwm4 <wm4@nowhere>2020-05-11 19:57:34 +0200
commit3451908a34437b69cd984198642b4f954cf6c4bf (patch)
tree75f67c20beb818b5c13d97915c8ae64e2e23e56a /test
parent55e1f15cdb9d73af56715ffe030a626697c1b917 (diff)
downloadmpv-3451908a34437b69cd984198642b4f954cf6c4bf.tar.bz2
mpv-3451908a34437b69cd984198642b4f954cf6c4bf.tar.xz
vo_vaapi: use new overlay API
This will probably make it slower. But since I don't care about vo_vaapi, that's perfectly OK. It serves mostly as a test for the previous commit. In addition, this code was pretty bad (custom broken scaling and not-blending that probably broke in some situation). If that wasn't enough, some vaapi drivers also provide only a single overlay at a time, while this code required a bunch. There also seems to be a Mesa bug: the overlay gets stretched when src_x/y was not 0. Or maybe I misunderstood how this is supposed to work. A bug is probably more likely? Nobody cares about this API.
Diffstat (limited to 'test')
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