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author | Akemi <der.richter@gmx.de> | 2018-03-02 20:47:13 +0100 |
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committer | Kevin Mitchell <kevmitch@gmail.com> | 2018-03-04 19:08:45 -0800 |
commit | ca2c5c26d54fdcfa1ca3e921e6cf0bfa21110af3 (patch) | |
tree | 41ba16533ee0bcc42a6af6a301f697228660d28a /ta/ta_utils.c | |
parent | 4d281927e5c5ad811501c7ec00065c62a75958a5 (diff) | |
download | mpv-ca2c5c26d54fdcfa1ca3e921e6cf0bfa21110af3.tar.bz2 mpv-ca2c5c26d54fdcfa1ca3e921e6cf0bfa21110af3.tar.xz |
cocoa-cb: fix a segfault without video
we activated the rendering loop a bit too early and it was possible that
the first draw function was called before it was actually ready. this
was a remnant from the old init routine and should have been changed.
start the queue on reconfigure instead of preinit.
Diffstat (limited to 'ta/ta_utils.c')
0 files changed, 0 insertions, 0 deletions