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authorder richter <der.richter@gmx.de>2024-02-26 22:48:05 +0100
committerder richter <der.richter@gmx.de>2024-02-27 14:03:15 +0100
commitc15307244fc54315c18c69c4ce5234803165f304 (patch)
treea10eb9a9efbc7a4b587ae863565080e7fe6fd834 /sub
parent7a1b387aa9aebab9c12e4111268ccbbedb83d08b (diff)
downloadmpv-c15307244fc54315c18c69c4ce5234803165f304.tar.bz2
mpv-c15307244fc54315c18c69c4ce5234803165f304.tar.xz
mac: remove unnecessary metal layer colour space update
this logic was copied from the cocoa-cb opengl backend, since it was assumed both layers work similar. apparently they don't and a nil value on the metal layer means use the display colour profile, while on the opengl layer it means undefined behaviour. this also fixes a problem with the target-colorspace-hint option, since moltenvk needs to set this colour space itself for a proper hint. both mechanism would compete to set the colour space.
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