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authorwm4 <wm4@nowhere>2012-12-22 17:50:15 +0100
committerwm4 <wm4@nowhere>2013-01-13 20:04:12 +0100
commit3d6d549dac2aa06ecd07bb04902f55140661ace3 (patch)
tree80d548014a2363fe236ca061c87282a5c05ee8c2 /sub/sub.h
parent1c65428d6f70f05333ecc8284e3f235c679fff26 (diff)
downloadmpv-3d6d549dac2aa06ecd07bb04902f55140661ace3.tar.bz2
mpv-3d6d549dac2aa06ecd07bb04902f55140661ace3.tar.xz
vo_xv, vo_x11: simplify OSD redrawing
In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c included an awkward "backup" mechanism to copy and restore image regions that have been changed by OSD/subtitles. Replace this by a much simpler mechanism: keep a reference to the original image, and use that to restore the Xv/X framebuffers. In the worst case, this may increase cache pressure and memory usage, even if no OSD or subtitles are rendered. In practice, it seems to be always faster.
Diffstat (limited to 'sub/sub.h')
-rw-r--r--sub/sub.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/sub/sub.h b/sub/sub.h
index 38b7b29f34..c7f8a8b022 100644
--- a/sub/sub.h
+++ b/sub/sub.h
@@ -227,11 +227,6 @@ void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
struct mp_image_pool *pool, struct mp_image *dest);
-struct mp_draw_sub_backup;
-void osd_draw_on_image_bk(struct osd_state *osd, struct mp_osd_res res,
- double video_pts, int draw_flags,
- struct mp_draw_sub_backup *bk, struct mp_image *dest);
-
struct mp_rect;
bool sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb);