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authorDudemanguy <random342@airmail.cc>2020-08-18 12:55:01 -0500
committerDudemanguy <random342@airmail.cc>2020-08-20 01:34:45 +0000
commitdb0f9fab67af4776ec82dd491413fe642fb2670a (patch)
treeac02168707ae8df43d7372df93142ed08ff85543 /sub/sd_ass.c
parentffa9aaa2e458dcac3658a16c4d1fb14755de0ebd (diff)
downloadmpv-db0f9fab67af4776ec82dd491413fe642fb2670a.tar.bz2
mpv-db0f9fab67af4776ec82dd491413fe642fb2670a.tar.xz
wayland: refactor geometry/window handling
The original goal was to simplify all this logic to make it less fragile and breaky. Unfortunately, that didn't exactly happen and things might actually be more complicated in some ways (well in other ways it's simplier). There's a lot of negotiation back and forth between the client and the compositor regarding sizes. The client (aka mpv) can do a resize on its own. But also the compositor can request its own resize (which we should be nice and listen to of course). The older method had a lot of breakfalls/edgecases that were gradually patched up as time went on, but that approach is really fragile. This refactor should, hopefully, be on a more solid foundation. Don't call any of the xdg toplevel state changing functions (fullscreen, maximized, etc.) directly. Use the toggle wrapper functions. These signal that the state was changed which is later handled in the toplevel listener. Introduce a new vdparams variable that stores the actual dimensions of the video. This does create some new (but neccesary) complexity. wl->vdparams stores what the actual dimensions of the video are (according to mpv). wl->window_size stores the last size of the window (so it includes any manual resizes for instance). wl->geometry is the actual size of the output that gets displayed on the screen.
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