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authorwm4 <wm4@nowhere>2015-02-24 13:48:09 +0100
committerwm4 <wm4@nowhere>2015-02-24 13:48:09 +0100
commitcc011415ffb10521260e486a41b56d0080bf2cd9 (patch)
tree532e7fb3f3fc80e7e831fc046f0d094b0023a94d /sub/ass_mp.h
parent2c8d16d89f6f64a587222dd53a3d27b2a218ee01 (diff)
downloadmpv-cc011415ffb10521260e486a41b56d0080bf2cd9.tar.bz2
mpv-cc011415ffb10521260e486a41b56d0080bf2cd9.tar.xz
vo_opengl: another GLES2 issue
GLES2 randomly does not support the transpose parameter in matrix uniform calls. So we have to do this manually. Sure it was worth to mutilate the standard just so all these shitty SoC vendors can safe 3 lines of code. (Obviously trying to handle all of GLES2 to GL 4.x in a single codebase was a mistake.)
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