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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-08-29 20:05:08 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-08-29 20:05:08 +0000
commit3af860b877587ab276388956e797a7ad04cd41e3 (patch)
tree72ec51bfb57ae90faf65e7e87aedc870bef31ca8 /stream/udp.c
parent6c30638aa150adad54c0961e70af25f8014a9ba9 (diff)
downloadmpv-3af860b877587ab276388956e797a7ad04cd41e3.tar.bz2
mpv-3af860b877587ab276388956e797a7ad04cd41e3.tar.xz
Rename HAVE_WINSOCK preprocessor condition to HAVE_WINSOCK_H.
This is what it is called in FFmpeg and more consistent with other names for similar conditionals. This fixes a potential compilation failure on MinGW, as described in Bugzilla #1262. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27493 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'stream/udp.c')
-rw-r--r--stream/udp.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/stream/udp.c b/stream/udp.c
index 759c5a9675..52d47a0991 100644
--- a/stream/udp.c
+++ b/stream/udp.c
@@ -31,7 +31,7 @@
#include <sys/time.h>
#include <ctype.h>
-#ifndef HAVE_WINSOCK2
+#ifndef HAVE_WINSOCK2_H
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
@@ -74,7 +74,7 @@ udp_open_socket (URL_t *url)
if (isalpha (url->hostname[0]))
{
-#ifndef HAVE_WINSOCK2
+#ifndef HAVE_WINSOCK2_H
hp = (struct hostent *) gethostbyname (url->hostname);
if (!hp)
{
@@ -87,11 +87,11 @@ udp_open_socket (URL_t *url)
(void *) hp->h_addr_list[0], hp->h_length);
#else
server_address.sin_addr.s_addr = htonl (INADDR_ANY);
-#endif /* HAVE_WINSOCK2 */
+#endif /* HAVE_WINSOCK2_H */
}
else
{
-#ifndef HAVE_WINSOCK2
+#ifndef HAVE_WINSOCK2_H
#ifdef HAVE_ATON
inet_aton (url->hostname, &server_address.sin_addr);
#else
@@ -99,7 +99,7 @@ udp_open_socket (URL_t *url)
#endif /* HAVE_ATON */
#else
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
-#endif /* HAVE_WINSOCK2 */
+#endif /* HAVE_WINSOCK2_H */
}
server_address.sin_family = AF_INET;
server_address.sin_port = htons (url->port);
@@ -110,11 +110,11 @@ udp_open_socket (URL_t *url)
if (bind (socket_server_fd, (struct sockaddr *) &server_address,
sizeof (server_address)) == -1)
{
-#ifndef HAVE_WINSOCK2
+#ifndef HAVE_WINSOCK2_H
if (errno != EINPROGRESS)
#else
if (WSAGetLastError () != WSAEINPROGRESS)
-#endif /* HAVE_WINSOCK2 */
+#endif /* HAVE_WINSOCK2_H */
{
mp_msg (MSGT_NETWORK, MSGL_ERR, "Failed to connect to server\n");
closesocket (socket_server_fd);
@@ -122,7 +122,7 @@ udp_open_socket (URL_t *url)
}
}
-#ifdef HAVE_WINSOCK2
+#ifdef HAVE_WINSOCK2_H
if (isalpha (url->hostname[0]))
{
hp = (struct hostent *) gethostbyname (url->hostname);
@@ -141,7 +141,7 @@ udp_open_socket (URL_t *url)
unsigned int addr = inet_addr (url->hostname);
memcpy ((void *) &server_address.sin_addr, (void *) &addr, sizeof (addr));
}
-#endif /* HAVE_WINSOCK2 */
+#endif /* HAVE_WINSOCK2_H */
/* Increase the socket rx buffer size to maximum -- this is UDP */
rxsockbufsz = 240 * 1024;