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authorJari Vetoniemi <mailroxas@gmail.com>2015-03-22 02:47:27 +0200
committerwm4 <wm4@nowhere>2015-03-23 21:53:32 +0100
commit3714430cdf0c1515da5dea9e3c098f02802a45ee (patch)
treed8b2c6071e959d3374cf4d1b68fc268dad14a161 /stream/stream_memory.c
parentdd08aa7364e061132b795f6e55aaeeb2e4854b8e (diff)
downloadmpv-3714430cdf0c1515da5dea9e3c098f02802a45ee.tar.bz2
mpv-3714430cdf0c1515da5dea9e3c098f02802a45ee.tar.xz
vo_wayland: share frame callbacks.
Define frame callback logic in wayland_common.c As this should be used by opengl renderer as well. Preferably drawing should be skipped entierly when no frame callbacks are received. However, for now only swap buffers is skipped.
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