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author | Niklas Haas <git@haasn.xyz> | 2017-09-23 15:15:51 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-09-23 16:36:58 +0200 |
commit | 89cdccfa6c757a2cb0cdc5cd04f99237cf175a16 (patch) | |
tree | 3738e0c71e2636e2e0553f5887f093916a406d0a /stream/dvbin.h | |
parent | 365b1d4f3d3f3d521002aeb9c4c91c1df1cf0814 (diff) | |
download | mpv-89cdccfa6c757a2cb0cdc5cd04f99237cf175a16.tar.bz2 mpv-89cdccfa6c757a2cb0cdc5cd04f99237cf175a16.tar.xz |
vo_gpu: fix possible segfault on shader miscompile
Iterations after the first time will fail to realize that the pass was
never created. This function's logic and control flow is so annoying...
Diffstat (limited to 'stream/dvbin.h')
0 files changed, 0 insertions, 0 deletions