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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-08-31 13:59:54 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-08-31 13:59:54 +0000
commitf27f04a53d56a5b6ca89e80a67c140b6f009c439 (patch)
treea3c6f6918c8acb0d6788041fed312c78f00b5f11 /stream/asf_streaming.c
parent133f1f8872559f88dcd557af9122e7acece169ac (diff)
downloadmpv-f27f04a53d56a5b6ca89e80a67c140b6f009c439.tar.bz2
mpv-f27f04a53d56a5b6ca89e80a67c140b6f009c439.tar.xz
Revert moving closesocket definition and network headers to network.h.
This caused lots of trouble on MinGW, we need a different solution. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27504 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'stream/asf_streaming.c')
-rw-r--r--stream/asf_streaming.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/stream/asf_streaming.c b/stream/asf_streaming.c
index 7a7ac86e51..67dc7278b8 100644
--- a/stream/asf_streaming.c
+++ b/stream/asf_streaming.c
@@ -8,6 +8,13 @@
#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"
+
+#ifndef HAVE_WINSOCK2_H
+#define closesocket close
+#else
+#include <winsock2.h>
+#endif
+
#include "url.h"
#include "http.h"
#include "libmpdemux/asf.h"