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authorwm4 <wm4@mplayer2.org>2011-10-26 15:19:58 +0200
committerwm4 <wm4@mplayer2.org>2012-03-17 20:58:16 +0100
commit83889cebbc78e4a9087d95633ded1d65d5690c24 (patch)
treecbe7d7c3afec4cd49085af8c11d3dc21bd4f35dc /pnm_loader.c
parentfdc8b0451c831addb5441d01b366e34ab3abdf28 (diff)
downloadmpv-83889cebbc78e4a9087d95633ded1d65d5690c24.tar.bz2
mpv-83889cebbc78e4a9087d95633ded1d65d5690c24.tar.xz
vo_direct3d: don't framestep when paused and OSD is updated
The required feature for this, VOCTRL_REDRAW_OSD, was unimplemented for unknown reasons. It is trivial to add. There is still a weird issue when switching the fullscreen state while paused. I have no idea why this happens. The contents of the video should survive the window reconfiguration (at least we don't free it), and we explicitly redraw the screen after fullscreen.
Diffstat (limited to 'pnm_loader.c')
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