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authorNiklas Haas <git@haasn.xyz>2020-04-15 07:21:36 +0200
committerNiklas Haas <git@haasn.xyz>2020-04-15 07:21:36 +0200
commit7e52e727461f943a78fcc97e9b70d917930f07c4 (patch)
tree7bef7dd492473f6a99f5068a2040627f3d2c67e1 /player
parentd669c67149856df261abcc142f8b07f3af2b3f46 (diff)
downloadmpv-7e52e727461f943a78fcc97e9b70d917930f07c4.tar.bz2
mpv-7e52e727461f943a78fcc97e9b70d917930f07c4.tar.xz
vo_gpu: opengl: make sure to always clean up debug callbacks
In theory this mostly happens automatically, especially after the 5 vsync limit disables this already. But if we uninit before 5 vsyncs are rendered, this can get left in a dangling 'enabled' state, which leaks a debug report callback. Always explicitly disable it just to be on the safe side.
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