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authorLeo Izen <leo.izen@gmail.com>2022-08-14 21:28:54 -0400
committerLeo Izen <leo.izen@gmail.com>2022-08-17 10:21:55 -0400
commit52e7269ea633b7ac3d83d7b5cba9b15c5fbcbef9 (patch)
tree89b68afb896b8b50a304b5bc79625775d4ba3252 /player
parent813164cc07124aabfbc4aa3b8f9fe33fe222c77c (diff)
downloadmpv-52e7269ea633b7ac3d83d7b5cba9b15c5fbcbef9.tar.bz2
mpv-52e7269ea633b7ac3d83d7b5cba9b15c5fbcbef9.tar.xz
misc/random: add xoshiro random number implementation
Add xoshiro as a PRNG implementation instead of relying on srand() and rand() from the C standard library. This, in particular, lets us avoid platform-defined behavior with respect to threading.
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